<div dir="ltr"><br><div>I see Alexander Larsson added a scaled flag to the output modes. Presumably this is because he scales down the width and height of the mode by the scaling factor of the output.</div><div><br></div><div>
This probably shouldn't be done. The scaling factor only works for the current mode. It isn't representative for the other available modes.</div><div><br></div><div>The mode list is probably supposed to be used by games which can't render at the native resolution and picks one of those instead. Games going fullscreen using these resolutions will usually fill the screen, making further attempt at scaling up useless.</div>
<div><br></div><div>When a client tries to go fullscreen it will get a configure event with a request for width and height. Those dimensions should be scaled down instead of the output modes.</div></div>