<div dir="ltr">Hi,<div><br></div><div>this is an updated patch set. Hopefully in the right shape this time, otherwise please let me know.</div><div><br></div><div><br></div><div><div>Please see <a href="http://www.directfb.org/docs/DirectFB_Foreseeing_2013-10-07.pdf">http://www.directfb.org/docs/DirectFB_Foreseeing_2013-10-07.pdf</a></div>
<div>and <a href="http://www.directfb.org/docs/DirectFB_EGL_2013-10-07.pdf">http://www.directfb.org/docs/DirectFB_EGL_2013-10-07.pdf</a> for details and plans.</div><div><br></div><div>With this version you can run Weston on any DirectFB enabled platform including OpenGL ES support</div>
<div>via EGL where available.</div><div><br></div><div>We're also introducing our abstract high-level EGL implementation called "EGL United". This aims to</div><div>provide a complete EGL implementation with all extensions, e.g. WL extensions or DIRECTFB EGLImage</div>
<div>support, while integrating different "low-level" (EGL) implementations in one EGLDisplay.</div><div><br></div><div>The Wayland extensions in EGL United are implemented in a generic module.</div><div><br></div>
<div>No vendor support is needed for the Wayland extensions to work!</div></div><div><br></div><div><br></div><div><div> clients/Makefile.am | 12 </div><div> clients/dfb_test1.cpp | 290 ++++++</div>
<div> clients/weston-dfb-adapter.cpp | 1220 +++++++++++++++++++++++++++</div><div> <a href="http://configure.ac">configure.ac</a> | 3 </div><div> src/Makefile.am | 25 </div><div>
src/compositor-directfb-input.cpp | 214 ++++</div><div> src/compositor-directfb-input.h | 91 ++</div><div> src/compositor-directfb.cpp | 1614 ++++++++++++++++++++++++++++++++++++</div><div> src/compositor-directfb.h | 225 +++++</div>
<div> src/compositor.c | 13 </div><div> src/compositor.h | 2 </div><div> src/gl-renderer.h | 8 </div><div> <a href="http://configure.ac">configure.ac</a> | 11 </div>
<div> 13 files changed, 3727 insertions(+), 1 deletion(-)</div></div><div><br></div></div>