<html>
<head>
<style><!--
.hmmessage P
{
margin:0px;
padding:0px
}
body.hmmessage
{
font-size: 12pt;
font-family:Calibri
}
--></style></head>
<body class='hmmessage'><div dir='ltr'>Hi guys,<br><br>I just need some guidance on how to implement double buffering on Shared Memory. I'm not using OpenGL<br><br>I've created 2 buffers of the same size (800x600 pixels). So I want the input buffer to get filled off-screen, while the output buffer will show the content on-screen. <br><br>First of all what sort of content could be used to illustrate this technique, and secondly, what mechanisms are available to: <br><br>a) Notify that the input buffer is full<br>b) Copy the content to the output buffer so that it shows on-screen<br><br>Like most people I'm new to Wayland, but I'm able to show an image using one buffer, but not sure how to do double-buffering. Perhaps video would be the obvious content to use, as several frames per second could be shown.<br><br>Look forward to any advice.<br><br><br> </div></body>
</html>