[Bug 1424] Font rendering glitches with Render Acceleration enabled on radeon

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 4 02:32:28 PDT 2005


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------- Additional Comments From mhopf at suse.de  2005-04-04 02:32 -------
Sorry, been busy for a while...

Kevin, if I read your patch in attachment 2178 correctly, this one disables my
patch but changes the texture size to 2^n *instead*. Am I right?
Does this (together with the width/height setup) fix all problems? Then we might
have stumbled over an alignment problem, and it could be enough to just use
texture widths that are multiples of 8, 16 or 32. Maybe texture heights have to
be equivalent, maybe not.

I'll do some tests.

> my opinion: it seems that most glitches used to appear on the right side of the
> rectangle in which letters are included. maybe Matthias patch by pre-rendering
> small textures simply reduced the frequency of glitches so they were often
> unnoticed?

Could well be. That would perfectly make sense with my assumption above.
          
     
     
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