xserver: Branch 'master'

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Oct 25 00:42:47 UTC 2023


 dix/enterleave.h   |    2 --
 include/eventstr.h |    3 +++
 mi/mipointer.c     |   17 +++++++++++++++--
 3 files changed, 18 insertions(+), 4 deletions(-)

New commits:
commit 564ccf2ce9616620456102727acb8b0256b7bbd7
Author: Peter Hutterer <peter.hutterer at who-t.net>
Date:   Thu Oct 5 12:19:45 2023 +1000

    mi: reset the PointerWindows reference on screen switch
    
    PointerWindows[] keeps a reference to the last window our sprite
    entered - changes are usually handled by CheckMotion().
    
    If we switch between screens via XWarpPointer our
    dev->spriteInfo->sprite->win is set to the new screen's root window.
    If there's another window at the cursor location CheckMotion() will
    trigger the right enter/leave events later. If there is not, it skips
    that process and we never trigger LeaveWindow() - PointerWindows[] for
    the device still refers to the previous window.
    
    If that window is destroyed we have a dangling reference that will
    eventually cause a use-after-free bug when checking the window hierarchy
    later.
    
    To trigger this, we require:
    - two protocol screens
    - XWarpPointer to the other screen's root window
    - XDestroyWindow before entering any other window
    
    This is a niche bug so we hack around it by making sure we reset the
    PointerWindows[] entry so we cannot have a dangling pointer. This
    doesn't handle Enter/Leave events correctly but the previous code didn't
    either.
    
    CVE-2023-5380, ZDI-CAN-21608
    
    This vulnerability was discovered by:
    Sri working with Trend Micro Zero Day Initiative
    
    Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
    Reviewed-by: Adam Jackson <ajax at redhat.com>

diff --git a/dix/enterleave.h b/dix/enterleave.h
index 4b833d8a3..e8af924c6 100644
--- a/dix/enterleave.h
+++ b/dix/enterleave.h
@@ -58,8 +58,6 @@ extern void DeviceFocusEvent(DeviceIntPtr dev,
 
 extern void EnterWindow(DeviceIntPtr dev, WindowPtr win, int mode);
 
-extern void LeaveWindow(DeviceIntPtr dev);
-
 extern void CoreFocusEvent(DeviceIntPtr kbd,
                            int type, int mode, int detail, WindowPtr pWin);
 
diff --git a/include/eventstr.h b/include/eventstr.h
index 93308f9b2..a9926eaee 100644
--- a/include/eventstr.h
+++ b/include/eventstr.h
@@ -335,4 +335,7 @@ union _InternalEvent {
     GestureEvent gesture_event;
 };
 
+extern void
+LeaveWindow(DeviceIntPtr dev);
+
 #endif
diff --git a/mi/mipointer.c b/mi/mipointer.c
index a638f25d4..8cf003514 100644
--- a/mi/mipointer.c
+++ b/mi/mipointer.c
@@ -397,8 +397,21 @@ miPointerWarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
 #ifdef PANORAMIX
         && noPanoramiXExtension
 #endif
-        )
-        UpdateSpriteForScreen(pDev, pScreen);
+        ) {
+            DeviceIntPtr master = GetMaster(pDev, MASTER_POINTER);
+            /* Hack for CVE-2023-5380: if we're moving
+             * screens PointerWindows[] keeps referring to the
+             * old window. If that gets destroyed we have a UAF
+             * bug later. Only happens when jumping from a window
+             * to the root window on the other screen.
+             * Enter/Leave events are incorrect for that case but
+             * too niche to fix.
+             */
+            LeaveWindow(pDev);
+            if (master)
+                LeaveWindow(master);
+            UpdateSpriteForScreen(pDev, pScreen);
+    }
 }
 
 /**


More information about the xorg-commit mailing list