x.org 7.0 & new world order
rscheidegger_lists at hispeed.ch
Thu Dec 22 10:41:10 PST 2005
Gene Heskett wrote:
> Greetings all;
> I've been doing some reading in the docs available, and I don't see any
> changes between the 6.8.1-901 I'm running, and 7.0 for my card, a
> radeon 9200SE.
> Can someone condense the new bells and whistles as they might apply to
> me? Or do I need to go get yet another video card in order to take
> advantage of the newer code? That will probably wait till this one
> FWIW, this build has worked as close to bulletproof as any X I ever
> dealt with, and my hat is off to the guys in the trenches churning out
> this truely great stuff.
There are quite a few changes between 6.8 and 6.9/7.0 for radeon. On the
2d side there is for instance support for EXA, video-in was added and
probably some other stuff. The 3d driver is much updated, it is faster
(mostly thanks to color tiling which is a ddx driver option enabled by
default, texture tiling, and hyperz which must be manually enabled with
driconf due to some restrictions), and supports some more features (for
Hyperz and tiling should boost your quake3 fps a lot :-).
You also get partial s3tc support (partial because it is compiled wrong,
for software compression/decompression you need an external library
which can't be used due to the wrong compile switches), but that partial
support is good enough for games like nwn or ut2k3/ut2k4 (but no ut2kx
is still unplayably slow due to missing arb_vbo / sometimes incredibly
slow draw arrays fallback).
For the latest and greatest you'd still need to use mesa cvs, this one
would support ATI_fragment_shader, ARB_texture_env_crossbar (required
for glest), and large antialiased point sizes (an often requested
Along with some bugfixes, probably.
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