GLX indirect rendering broken
alexdeucher at gmail.com
Thu Sep 22 06:36:37 PDT 2005
On 9/21/05, Brian Paul <brian.paul at tungstengraphics.com> wrote:
> Brian Paul wrote:
> > I was going to look into bug 4087 so I updated my CVS tree and did a
> > fresh build. Indirect rendering seems to be quite broken. Almost
> > everything I try running produces a protocol error:
> > $ ./gears
> > X Error of failed request: BadLength (poly request too large or
> > internal Xlib length error)
> > Major opcode of failed request: 143 (GLX)
> > Minor opcode of failed request: 1 (X_GLXRender)
> > Serial number of failed request: 37
> > Current serial number in output stream: 38
> > If I set a breakpoint in _XError() I get this stack trace:
> > (gdb) where
> > #0 0x009ead66 in _XError () from /usr/X11R6/lib/libX11.so.6
> > #1 0x009eb557 in _XReply () from /usr/X11R6/lib/libX11.so.6
> > #2 0xf6ef7e35 in __glXReadReply (dpy=0x8212050, size=0, dest=0x0,
> > reply_is_always_array=0 '\0') at indirect.c:70
> > #3 0xf6ef8a9e in __indirect_glGenLists (range=1) at indirect.c:400
> > #4 0xf6f20427 in glGenLists (range=1) at glapitemp.h:100
> > #5 0x0804a948 in init (argc=1, argv=0xfef6d0e4) at gears.c:318
> > #6 0x0804ac9a in main (argc=1, argv=0xfef6d0e4) at gears.c:369
> > Other programs generate the BadLength error from different GL calls.
> > Is anyone else seeing this?
> > I'm pretty sure it's a server-side problem and not in libGL.
> Can anyone confirm this? Anyone?
I'm not getting craches, but glxgears cuases my display to blank if I
move the mouse over the window with both direct and indirect
rendering. Also, on IRC, Michel also mentioned that moving the
glxgears window with indirect rendering locks the Xserver, but I
haven't tried that yet myself.
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