Xserver and gdb
jpopl at interia.pl
Mon Jan 30 10:31:01 PST 2006
On Mon, Jan 30, 2006 at 05:55:33PM +0100, Michel Dänzer wrote:
> Looks like a classic hardware lockup. The driver is waiting indefinitely
> for the hardware to catch up.
So there is no way to debug it, without understanding what my Radeon is
doing at the moment?
> None of this tends to be very useful with hardware lockups, which are
> usually caused by 3D (or 2D/3D synchronization) driver bugs. Your best
> bet is probably filing a bug with as much information as possible on how
> to reproduce the problem, ideally a small test program.
I think that not application is the reason for lockup, it can happen
with Blender, it can happen with simple GL_LINES rendering.
Is it possible to disable some features of 3D driver somehow (for
instance by #define)?
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