Multi-monitor (xinerama/mergefb) support in RandR

Alex Deucher alexdeucher at gmail.com
Wed Jun 28 11:53:46 PDT 2006


On 6/28/06, Keith Packard <keithp at keithp.com> wrote:
> On Wed, 2006-06-28 at 22:06 +1000, Benjamin Herrenschmidt wrote:
>
> >  +/- the limitations of some 3d engines for too big screens... I don't
> > know if/how that can be handled...
>
> These limitations are for large *windows* typically; rendering to a
> window within a large frame buffer is generally well supported.
>

not really.  right now the base of the 3d engine is set to the base of
the frambuffer and left there.  if you have a window (even a small
one) beyond the coordinate limits of the 3D engine, you are out of
luck.

Alex

> --
> keith.packard at intel.com
>
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