Encouraging Coporate contributors? [was Re: [Clipart] Contributors and moderation]
bryce at bryceharrington.com
Wed Mar 31 23:00:56 PST 2004
One thing that may help is to start with a clear objective. Telling
artists "make some clipart and send it in" is probably the analog of
telling a coder "write some programs and send them in". ;-)
Uraeus struck a great nerve with the flags project. That was an ideal
project because a) it was really clear what would be needed, b)
extremely obvious to know when you'd done the art "right", and c) had a
range of difficulty to challenge good artists without shutting out the
novices. Oh and d) it was pretty clear how the contributions would be
useful to others in the future.
I think it'd be great if we could identify an objective with similar
properties to this. Ideas?
On Wed, 31 Mar 2004, Jonathan Phillips wrote:
> The talent and creativity is already there. We only have to provide an
> easy inlet to this massive gushing stream of talent, provide an
> effective service (exposure and collective accumulation and promotion),
> and then spread the word some more. It will be quite emergent really
> On Wed, 2004-03-31 at 22:46, Bryce Harrington wrote:
> > On Wed, 31 Mar 2004, Jonathan Phillips wrote:
> > > I concur with your opinion Bryce on waiting until the repository is
> > > mature. Yet again, this is another discussion that needs to be added to
> > > our group memory, aka, the wiki.
> > >
> > > I think it would be a great idea however to compile a list of possible
> > > companies to solicit for free images. I also think that this project is
> > > going to need a significant image campaign to get people interested and
> > > to help them see the benefits of this system.
> > Maybe, but my own personal experience (via WorldForge), is that there
> > are some _extremely_ talented and prolific artists out there who are
> > desperate for outlets for their creativity, and crave opportunities to
> > work in a community with other artists to learn from and show off to.
> > Some may be looking for opportunities to build a portfolio and spread
> > word of their skill, others simply want to exercise their skills and try
> > out cool new tricks, and others will mainly be motivated by contributing
> > to a cause they feel to be important. I have a feeling that if we can
> > just find the right way to tap the vein and communicate the vision, we
> > should not have too much trouble. Like you say, we may simply need a
> > good campaign to get folks interested.
> > Bryce
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