[Clipart] tag you're it (fwd)
bryce at bryceharrington.org
Thu Sep 7 00:04:42 PDT 2006
On Wed, Sep 06, 2006 at 11:45:19PM -0600, Michael Moore wrote:
> >> I'll bet there are some other fun games that could be developed though.
> >True...do you have any ideas? Our new interface would be awesome and
> >easy to add to.
> Maybe, at least maybe somewhere to start at.
> It's sort of like the game Taboo, in reverse.
> Text version for the link-lazy.
> The game starts and the player has 60 seconds, and 0 points
> One clipart is displayed with a grey box for each currently existing
> tag. There is a text entry box, a "guess" button and a "next!" button.
> The objective is to guess all the currently existing tags. As the
> player guesses and submits currently existing tags, they grey box
> coresponding to that tag disapears to reveal the word they guessed.
> If they guess all the words, or if they press "next!", a new clipart
> is displayed, with it's boxes greyed.
> You get points for each tag that is already in the list, and anything
> you guessed that's not in the list gets added to the grey list for
> next time (maybe. See below). You get bonus points for guessing all
> Auto adding all guessed tags that aren't in the list could lead to a
> bunch of misspelled tags, spam tags, etc. If this were really a way to
> add tags, maybe the tags should only show up in the grey list, and as
> meta-data on the clipart if the tag is guessed multiple times.
I like it!
But maybe there should also be a second feedback loop element, where
people look at a set of potential keywords and try to identify the best
More information about the clipart