[PATCH 06/19] drm/amdgpu: implement vm recovery function from shadow

zhoucm1 david1.zhou at amd.com
Thu Aug 11 08:42:05 UTC 2016



On 2016年08月11日 16:39, Christian König wrote:
> Am 05.08.2016 um 11:38 schrieb Chunming Zhou:
>> Change-Id: I46783043eecbe9fc9c2ce9230be1085aca3731bd
>> Signed-off-by: Chunming Zhou <David1.Zhou at amd.com>
>> ---
>>   drivers/gpu/drm/amd/amdgpu/amdgpu.h    |  4 +++
>>   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 48 
>> ++++++++++++++++++++++++++++++++++
>>   2 files changed, 52 insertions(+)
>>
>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h 
>> b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
>> index 53b7039..9cb6fda 100644
>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
>> @@ -921,6 +921,8 @@ struct amdgpu_vm {
>>         /* client id */
>>       u64                     client_id;
>> +
>> +    struct fence            *shadow_sync_fence;
>>   };
>>     struct amdgpu_vm_id {
>> @@ -1011,6 +1013,8 @@ int amdgpu_vm_bo_unmap(struct amdgpu_device *adev,
>>                  uint64_t addr);
>>   void amdgpu_vm_bo_rmv(struct amdgpu_device *adev,
>>                 struct amdgpu_bo_va *bo_va);
>> +int amdgpu_vm_recover_page_table_from_shadow(struct amdgpu_device 
>> *adev,
>> +                         struct amdgpu_vm *vm);
>>     /*
>>    * context related structures
>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c 
>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
>> index 017274c..e6576c2 100644
>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
>> @@ -702,6 +702,52 @@ error_free:
>>       return r;
>>   }
>>   +int amdgpu_vm_recover_page_table_from_shadow(struct amdgpu_device 
>> *adev,
>> +                         struct amdgpu_vm *vm)
>> +{
>> +    struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
>> +    struct fence *fence;
>> +    uint64_t pt_idx;
>> +    int r;
>> +
>> +    if (!vm->page_directory->shadow)
>> +        return 0;
>> +
>> +    r = amdgpu_bo_reserve(vm->page_directory, false);
>> +    if (r)
>> +        return r;
>
> I think that the caller should reserve the BOs here.
>
> Especially during CS we only want to reserve everything once.

This function is called in gpu reset, not in cs ioctl.

>
> BTW: How do we handle swapping the PD/PTs in and out?
>
> E.g. we don't need to copy them from VRAM to GART any more.

Yes, we only need to copy from GART to VRAM when gpu reset.

Regards,
David Zhou
>
> Regards,
> Christian.
>
>> +    vm->page_directory->shadow_flag = 
>> AMDGPU_SHADOW_FLAG_SYNC_TO_PARENT;
>> +    r = amdgpu_bo_sync_between_bo_and_shadow(adev, ring,
>> +                         vm->page_directory,
>> +                         NULL, &fence);
>> +    if (r) {
>> +        DRM_ERROR("recover page table failed!\n");
>> +        goto err;
>> +    }
>> +    fence_put(vm->shadow_sync_fence);
>> +    vm->shadow_sync_fence = fence_get(fence);
>> +    fence_put(fence);
>> +    for (pt_idx = 0; pt_idx <= vm->max_pde_used; ++pt_idx) {
>> +        struct amdgpu_bo *bo = vm->page_tables[pt_idx].entry.robj;
>> +
>> +        if (!bo)
>> +            continue;
>> +        bo->shadow_flag = AMDGPU_SHADOW_FLAG_SYNC_TO_PARENT;
>> +        r = amdgpu_bo_sync_between_bo_and_shadow(adev, ring, bo,
>> +                             NULL, &fence);
>> +        if (r) {
>> +            DRM_ERROR("recover page table failed!\n");
>> +            goto err;
>> +        }
>> +        fence_put(vm->shadow_sync_fence);
>> +        vm->shadow_sync_fence = fence_get(fence);
>> +        fence_put(fence);
>> +    }
>> +
>> +err:
>> +    amdgpu_bo_unreserve(vm->page_directory);
>> +    return r;
>> +}
>>   /**
>>    * amdgpu_vm_frag_ptes - add fragment information to PTEs
>>    *
>> @@ -1556,6 +1602,7 @@ int amdgpu_vm_init(struct amdgpu_device *adev, 
>> struct amdgpu_vm *vm)
>>       if (r)
>>           goto error_free_page_directory;
>>       vm->last_eviction_counter = atomic64_read(&adev->num_evictions);
>> +    vm->shadow_sync_fence = NULL;
>>         return 0;
>>   @@ -1604,6 +1651,7 @@ void amdgpu_vm_fini(struct amdgpu_device 
>> *adev, struct amdgpu_vm *vm)
>>         amdgpu_bo_unref(&vm->page_directory);
>>       fence_put(vm->page_directory_fence);
>> +    fence_put(vm->shadow_sync_fence);
>>   }
>>     /**
>
>



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