[PATCH xf86-video-ati 3/4] Move DRI2's local fixup_glamor helper to radeon_glamor_set_pixmap_bo
Michel Dänzer
michel at daenzer.net
Tue Sep 13 08:55:55 UTC 2016
From: Michel Dänzer <michel.daenzer at amd.com>
So it can be used outside of the DRI2 code.
(Ported from amdgpu commit 5518bf5d793439b5bab369e5fc18de9a4a3b9dd6)
Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
src/radeon_dri2.c | 59 +++--------------------------------------------------
src/radeon_glamor.c | 48 +++++++++++++++++++++++++++++++++++++++++++
src/radeon_glamor.h | 2 ++
3 files changed, 53 insertions(+), 56 deletions(-)
diff --git a/src/radeon_dri2.c b/src/radeon_dri2.c
index 069e446..74d580a 100644
--- a/src/radeon_dri2.c
+++ b/src/radeon_dri2.c
@@ -78,60 +78,6 @@ static DevPrivateKeyRec dri2_window_private_key_rec;
dixLookupPrivate(&(window)->devPrivates, dri2_window_private_key))
-static PixmapPtr fixup_glamor(DrawablePtr drawable, PixmapPtr pixmap)
-{
- PixmapPtr old = get_drawable_pixmap(drawable);
-#ifdef USE_GLAMOR
- ScreenPtr screen = drawable->pScreen;
- struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap);
- GCPtr gc;
-
- /* With a glamor pixmap, 2D pixmaps are created in texture
- * and without a static BO attached to it. To support DRI,
- * we need to create a new textured-drm pixmap and
- * need to copy the original content to this new textured-drm
- * pixmap, and then convert the old pixmap to a coherent
- * textured-drm pixmap which has a valid BO attached to it
- * and also has a valid texture, thus both glamor and DRI2
- * can access it.
- *
- */
-
- /* Copy the current contents of the pixmap to the bo. */
- gc = GetScratchGC(drawable->depth, screen);
- if (gc) {
- ValidateGC(&pixmap->drawable, gc);
- gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
- gc,
- 0, 0,
- old->drawable.width,
- old->drawable.height,
- 0, 0);
- FreeScratchGC(gc);
- }
-
- radeon_set_pixmap_private(pixmap, NULL);
-
- /* And redirect the pixmap to the new bo (for 3D). */
- glamor_egl_exchange_buffers(old, pixmap);
- radeon_set_pixmap_private(old, priv);
- old->refcnt++;
-
- screen->ModifyPixmapHeader(old,
- old->drawable.width,
- old->drawable.height,
- 0, 0,
- pixmap->devKind,
- NULL);
- old->devPrivate.ptr = NULL;
-
- screen->DestroyPixmap(pixmap);
-
-#endif /* USE_GLAMOR*/
-
- return old;
-}
-
/* Get GEM flink name for a pixmap */
static Bool
radeon_get_flink_name(RADEONInfoPtr info, PixmapPtr pixmap, uint32_t *name)
@@ -301,10 +247,11 @@ radeon_dri2_create_buffer2(ScreenPtr pScreen,
/* this happen if pixmap is non accelerable */
goto error;
}
+ } else if (is_glamor_pixmap) {
+ pixmap = radeon_glamor_set_pixmap_bo(drawable, pixmap);
+ pixmap->refcnt++;
}
- if (is_glamor_pixmap)
- pixmap = fixup_glamor(drawable, pixmap);
if (!radeon_get_flink_name(info, pixmap, &buffers->name))
goto error;
}
diff --git a/src/radeon_glamor.c b/src/radeon_glamor.c
index 5c4191b..f46e8ba 100644
--- a/src/radeon_glamor.c
+++ b/src/radeon_glamor.c
@@ -283,6 +283,54 @@ fallback_pixmap:
return fbCreatePixmap(screen, w, h, depth, usage);
}
+PixmapPtr
+radeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap)
+{
+ PixmapPtr old = get_drawable_pixmap(drawable);
+ ScreenPtr screen = drawable->pScreen;
+ struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap);
+ GCPtr gc;
+
+ /* With a glamor pixmap, 2D pixmaps are created in texture
+ * and without a static BO attached to it. To support DRI,
+ * we need to create a new textured-drm pixmap and
+ * need to copy the original content to this new textured-drm
+ * pixmap, and then convert the old pixmap to a coherent
+ * textured-drm pixmap which has a valid BO attached to it
+ * and also has a valid texture, thus both glamor and DRI2
+ * can access it.
+ *
+ */
+
+ /* Copy the current contents of the pixmap to the bo. */
+ gc = GetScratchGC(drawable->depth, screen);
+ if (gc) {
+ ValidateGC(&pixmap->drawable, gc);
+ gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
+ gc,
+ 0, 0,
+ old->drawable.width,
+ old->drawable.height, 0, 0);
+ FreeScratchGC(gc);
+ }
+
+ radeon_set_pixmap_private(pixmap, NULL);
+
+ /* And redirect the pixmap to the new bo (for 3D). */
+ glamor_egl_exchange_buffers(old, pixmap);
+ radeon_set_pixmap_private(old, priv);
+
+ screen->ModifyPixmapHeader(old,
+ old->drawable.width,
+ old->drawable.height,
+ 0, 0, pixmap->devKind, NULL);
+ old->devPrivate.ptr = NULL;
+
+ screen->DestroyPixmap(pixmap);
+
+ return old;
+}
+
#ifdef RADEON_PIXMAP_SHARING
static Bool
diff --git a/src/radeon_glamor.h b/src/radeon_glamor.h
index 75129f8..fdc4e57 100644
--- a/src/radeon_glamor.h
+++ b/src/radeon_glamor.h
@@ -71,6 +71,7 @@ void radeon_glamor_free_screen(int scrnIndex, int flags);
Bool radeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_pixmap *priv);
void radeon_glamor_exchange_buffers(PixmapPtr src, PixmapPtr dst);
+PixmapPtr radeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap);
XF86VideoAdaptorPtr radeon_glamor_xv_init(ScreenPtr pScreen, int num_adapt);
@@ -85,6 +86,7 @@ static inline void radeon_glamor_free_screen(int scrnIndex, int flags) { }
static inline Bool radeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_pixmap *priv) { return TRUE; }
static inline void radeon_glamor_exchange_buffers(PixmapPtr src, PixmapPtr dst) {}
+static inline PixmapPtr radeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap) { return pixmap; }
static inline struct radeon_pixmap *radeon_get_pixmap_private(PixmapPtr pixmap) { return NULL; }
--
2.9.3
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