[PATCH V2] drm/amdgpu: Destroy psp ring in hw_fini
Huang, Trigger
Trigger.Huang at amd.com
Thu Apr 20 04:17:24 UTC 2017
Hi Ray,
Thanks for your suggestions. As discussed, free adev->firmware.rbuf is still needed.
I have made a patch V3 according to your suggestions.
Thanks & Best Wishes,
Trigger Huang
-----Original Message-----
From: amd-gfx [mailto:amd-gfx-bounces at lists.freedesktop.org] On Behalf Of Huang Rui
Sent: Thursday, April 20, 2017 8:54 AM
To: Huang, Trigger <Trigger.Huang at amd.com>
Cc: Yu, Xiangliang <Xiangliang.Yu at amd.com>; Liu, Monk <Monk.Liu at amd.com>; amd-gfx at lists.freedesktop.org
Subject: Re: [PATCH V2] drm/amdgpu: Destroy psp ring in hw_fini
On Tue, Apr 18, 2017 at 03:04:45PM +0800, Trigger Huang wrote:
> Fix issue that PSP initialization will fail if reload amdgpu module.
> That's because the PSP ring must be destroyed to be ready for the next
> time PSP initialization.
>
> Changes in v2:
> - Move psp_ring_destroy before all BOs free according to
> Ray Huang's suggestion.
>
> Signed-off-by: Trigger Huang <trigger.huang at amd.com>
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c | 3 +++
> drivers/gpu/drm/amd/amdgpu/amdgpu_psp.h | 3 +++
> drivers/gpu/drm/amd/amdgpu/psp_v3_1.c | 27 +++++++++++++++++++++++++++
> drivers/gpu/drm/amd/amdgpu/psp_v3_1.h | 2 ++
> 4 files changed, 35 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> b/drivers/gpu/drm/amd/ amdgpu/amdgpu_psp.c index 19180aa..73ddf4b
> 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_psp.c
> @@ -56,6 +56,7 @@ static int psp_sw_init(void *handle)
> psp->prep_cmd_buf = psp_v3_1_prep_cmd_buf;
> psp->ring_init = psp_v3_1_ring_init;
> psp->ring_create = psp_v3_1_ring_create;
> + psp->ring_destroy = psp_v3_1_ring_destroy;
> psp->cmd_submit = psp_v3_1_cmd_submit;
> psp->compare_sram_data = psp_v3_1_compare_sram_data;
> psp->smu_reload_quirk = psp_v3_1_smu_reload_quirk; @@
> -411,6 +412,8 @@ static int psp_hw_fini(void *handle)
> struct amdgpu_device *adev = (struct amdgpu_device *)handle;
> struct psp_context *psp = &adev->psp;
>
> + psp_ring_destroy(psp, PSP_RING_TYPE__KM);
> +
> if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
> amdgpu_ucode_fini_bo(adev);
If adev->firmware.load_type is AMDGPU_FW_LOAD_DIRECT, we should not call psp_ring_destroy, right?
I already told you in last mail:
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
return 0;
amdgpu_ucode_fini_bo(adev);
psp_ring_destroy(psp, PSP_RING_TYPE__KM); ...
>
> +int psp_v3_1_ring_destroy(struct psp_context *psp, enum psp_ring_type
> ring_type)
> +{
> + int ret = 0;
> + struct psp_ring *ring;
> + unsigned int psp_ring_reg = 0;
> + struct amdgpu_device *adev = psp->adev;
> +
> + ring = &psp->km_ring;
> +
> + /* Write the ring destroy command to C2PMSG_64 */
> + psp_ring_reg = 3 << 16;
> + WREG32(SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_64),
> + psp_ring_reg);
> +
> + /* there might be handshake issue with hardware which needs delay */
> + mdelay(20);
> +
> + /* Wait for response flag (bit 31) in C2PMSG_64 */
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_64),
> + 0x80000000, 0x8000FFFF, false);
> +
> + if (ring->ring_mem)
> + amdgpu_bo_free_kernel(&adev->firmware.rbuf,
> + &ring->ring_mem_mc_addr,
> + (void **)&ring->ring_mem);
adev->firmware.rbuf is entired memory space for storing firmware data
adev->which
inited by amdgpu_ucode_init_bo, and it already teared down via amdgpu_ucode_fini_bo. You cannot free it again.
Thanks,
Rui
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