[PATCH] first is incorrect if hit NULL/signaled fence

Monk Liu Monk.Liu at amd.com
Fri Aug 11 10:59:05 UTC 2017


From: Monk Liu <monk.liu at amd.com>

Change-Id: Id65a5bc54db074ea7885203bb098665afb052448
Signed-off-by: Monk Liu <monk.liu at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
index 4e7265d..c48a321 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
@@ -1272,6 +1272,7 @@ static int amdgpu_cs_wait_any_fence(struct amdgpu_device *adev,
 			array[i] = fence;
 		} else { /* NULL, the fence has been already signaled */
 			r = 1;
+			first = i;
 			goto out;
 		}
 	}
-- 
2.7.4



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