[PATCH 4/7] drm/amdgpu:return ETIME if really time out
Liu, Monk
Monk.Liu at amd.com
Tue Dec 12 10:53:40 UTC 2017
Okay
-----Original Message-----
From: Christian König [mailto:ckoenig.leichtzumerken at gmail.com]
Sent: 2017年12月12日 18:44
To: Liu, Monk <Monk.Liu at amd.com>; Koenig, Christian <Christian.Koenig at amd.com>; amd-gfx at lists.freedesktop.org
Subject: Re: [PATCH 4/7] drm/amdgpu:return ETIME if really time out
dma_fence_wait_any_timeout() return 1 when some fences was signaled even when the timeout parameter is 0.
And later on we check for "wait->out.status = (r > 0);". So the logic should actually work correct.
If it doesn't we need to fix something else.
Christian.
Am 12.12.2017 um 11:23 schrieb Liu, Monk:
> Without this patch a timed out submit will never be caught, is it really good ?
>
> For the backward compatible why it's applied on incorrect logic ?
>
> -----Original Message-----
> From: Christian König [mailto:ckoenig.leichtzumerken at gmail.com]
> Sent: 2017年12月12日 18:20
> To: Liu, Monk <Monk.Liu at amd.com>; amd-gfx at lists.freedesktop.org
> Subject: Re: [PATCH 4/7] drm/amdgpu:return ETIME if really time out
>
> NAK, it does make sense but that would change the user space interface in a non backward compatible way, wouldn't it?
>
> Christian.
>
> Am 12.12.2017 um 10:46 schrieb Monk Liu:
>> Change-Id: I7304577a500fc2d41482f2fe3f1692ae3797f576
>> Signed-off-by: Monk Liu <Monk.Liu at amd.com>
>> ---
>> drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c | 4 ++--
>> 1 file changed, 2 insertions(+), 2 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> index 44523a8..f62b07a 100644
>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> @@ -1506,8 +1506,8 @@ static int amdgpu_cs_wait_any_fence(struct
>> amdgpu_device *adev,
>>
>> if (first < fence_count && array[first])
>> r = array[first]->error;
>> - else
>> - r = 0;
>> + else if (r == 0)
>> + r = -ETIME;
>>
>> err_free_fence_array:
>> for (i = 0; i < fence_count; i++)
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