[PATCH] drm/amdgpu/gfx: use a single pipe for vega10 for now

Alex Deucher alexdeucher at gmail.com
Mon Jun 12 19:17:51 UTC 2017


Spreading queues across pipes regresses performance right now
disable until we root cause the issue.

Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
index dfbf027..6540cd8 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
@@ -125,7 +125,11 @@ void amdgpu_gfx_compute_queue_acquire(struct amdgpu_device *adev)
 		if (mec >= adev->gfx.mec.num_mec)
 			break;
 
-		if (adev->gfx.mec.num_mec > 1) {
+		if (adev->asic_type >= CHIP_VEGA10) {
+			/* policy: amdgpu owns all queues in the first pipe */
+			if (mec == 0 && pipe == 0)
+				set_bit(i, adev->gfx.mec.queue_bitmap);
+		} else if (adev->gfx.mec.num_mec > 1) {
 			/* policy: amdgpu owns the first two queues of the first MEC */
 			if (mec == 0 && queue < 2)
 				set_bit(i, adev->gfx.mec.queue_bitmap);
-- 
2.5.5



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