[PATCH v2 2/2] drm/amdgpu: clear freed mappings immediately when BO may be freed
Zhang, Jerry (Junwei)
Jerry.Zhang at amd.com
Fri Mar 24 03:42:34 UTC 2017
On 03/24/2017 03:27 AM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Also, add the fence of the clear operations to the BO to ensure that
> the underlying memory can only be re-used after all PTEs pointing to
> it have been cleared.
>
> This avoids the following sequence of events that could be triggered
> by user space:
>
> 1. Submit a CS that accesses some BO _without_ adding that BO to the
> buffer list.
> 2. Free that BO.
> 3. Some other task re-uses the memory underlying the BO.
> 4. The CS is submitted to the hardware and accesses memory that is
> now already in use by somebody else.
>
> By clearing the page tables immediately in step 2, a GPU VM fault will
> be triggered in step 4 instead of wild memory accesses.
>
> v2: use amdgpu_bo_fence directly
>
> Signed-off-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_gem.c | 12 ++++++++++++
> 1 file changed, 12 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gem.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_gem.c
> index 4a53c43..8b0f5f18 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gem.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gem.c
> @@ -145,20 +145,21 @@ void amdgpu_gem_object_close(struct drm_gem_object *obj,
> struct amdgpu_bo *bo = gem_to_amdgpu_bo(obj);
> struct amdgpu_device *adev = amdgpu_ttm_adev(bo->tbo.bdev);
> struct amdgpu_fpriv *fpriv = file_priv->driver_priv;
> struct amdgpu_vm *vm = &fpriv->vm;
>
> struct amdgpu_bo_list_entry vm_pd;
> struct list_head list, duplicates;
> struct ttm_validate_buffer tv;
> struct ww_acquire_ctx ticket;
> struct amdgpu_bo_va *bo_va;
> + struct fence *fence = NULL;
> int r;
>
> INIT_LIST_HEAD(&list);
> INIT_LIST_HEAD(&duplicates);
>
> tv.bo = &bo->tbo;
> tv.shared = true;
> list_add(&tv.head, &list);
>
> amdgpu_vm_get_pd_bo(vm, &list, &vm_pd);
> @@ -166,20 +167,31 @@ void amdgpu_gem_object_close(struct drm_gem_object *obj,
> r = ttm_eu_reserve_buffers(&ticket, &list, false, &duplicates);
> if (r) {
> dev_err(adev->dev, "leaking bo va because "
> "we fail to reserve bo (%d)\n", r);
> return;
> }
> bo_va = amdgpu_vm_bo_find(vm, bo);
> if (bo_va) {
> if (--bo_va->ref_count == 0) {
> amdgpu_vm_bo_rmv(adev, bo_va);
> +
> + r = amdgpu_vm_clear_freed(adev, vm, &fence);
> + if (unlikely(r)) {
> + dev_err(adev->dev, "failed to clear page "
> + "tables on GEM object close (%d)\n", r);
> + }
> +
> + if (fence) {
I think it's always true.
Maybe you mean *fence?
> + amdgpu_bo_fence(bo, fence, true);
> + fence_put(fence);
> + }
> }
> }
> ttm_eu_backoff_reservation(&ticket, &list);
> }
>
> static int amdgpu_gem_handle_lockup(struct amdgpu_device *adev, int r)
> {
> if (r == -EDEADLK) {
> r = amdgpu_gpu_reset(adev);
> if (!r)
>
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