Plan: BO move throttling for visible VRAM evictions

Zhou, David(ChunMing) David1.Zhou at amd.com
Mon Mar 27 07:53:24 UTC 2017


For APU special case, can we prevent eviction happening between VRAM <----> GTT?

Regards,
David Zhou

-----Original Message-----
From: amd-gfx [mailto:amd-gfx-bounces at lists.freedesktop.org] On Behalf Of Michel D?nzer
Sent: Monday, March 27, 2017 3:36 PM
To: Marek Olšák <maraeo at gmail.com>
Cc: amd-gfx mailing list <amd-gfx at lists.freedesktop.org>
Subject: Re: Plan: BO move throttling for visible VRAM evictions

On 25/03/17 01:33 AM, Marek Olšák wrote:
> Hi,
> 
> I'm sharing this idea here, because it's something that has been 
> decreasing our performance a lot recently, for example:
> http://openbenchmarking.org/prospect/1703011-RI-RADEONDIR06/7b7668cfc1
> 09d1c3dc27e871c8aea71ca13f23fa
> 
> I think the problem there is that Mesa git started uploading 
> descriptors and uniforms to VRAM, which helps when TC L2 has a low 
> hit/miss ratio, but the performance can randomly drop by an order of 
> magnitude. I've heard rumours that kernel 4.11 has an improved 
> allocator that should perform better, but the situation is still far 
> from ideal.
> 
> AMD CPUs and APUs will hopefully suffer less, because we can resize 
> the visible VRAM with the help of our CPU hw specs, but Intel CPUs 
> will remain limited to 256 MB. The following plan describes how to do 
> throttling for visible VRAM evictions.
> 
> 
> 1) Theory
> 
> Initially, the driver doesn't care about where buffers are in VRAM, 
> because VRAM buffers are only moved to visible VRAM on CPU page faults 
> (when the CPU touches the buffer memory but the memory is in the 
> invisible part of VRAM). When it happens, 
> amdgpu_bo_fault_reserve_notify is called, which moves the buffer to 
> visible VRAM, and the app continues. amdgpu_bo_fault_reserve_notify 
> also marks the buffer as contiguous, which makes memory fragmentation 
> worse.
> 
> I verified this with DiRT Rally where amdgpu_bo_fault_reserve_notify 
> was much higher in a CPU profiler than anything else in the kernel.
> 
> 
> 2) Monitoring via Gallium HUD
> 
> We need to expose 2 kernel counters via the INFO ioctl and display 
> those via Gallium HUD:
> - The number of VRAM CPU page faults. (the number of calls to 
> amdgpu_bo_fault_reserve_notify).
> - The number of bytes moved by ttm_bo_validate inside 
> amdgpu_bo_fault_reserve_notify.
> 
> This will help us observe what exactly is happening and fine-tune the 
> throttling when it's done.
> 
> 
> 3) Solution
> 
> a) When amdgpu_bo_fault_reserve_notify is called, record the fact.
> (amdgpu_bo::had_cpu_page_fault = true)
> 
> b) Monitor the MB/s rate at which buffers are moved by 
> amdgpu_bo_fault_reserve_notify. If we get above a specific threshold, 
> don't move the buffer to visible VRAM. Move it to GTT instead. Note 
> that moving to GTT can be cheaper, because moving to visible VRAM is 
> likely to evict a lot of buffers there and unmap them from the CPU,

FWIW, this can be avoided by only setting GTT in busy_placement. Then TTM will only move the BO to visible VRAM if that can be done without evicting anything from there.


> but moving to GTT shouldn't evict or unmap anything.
> 
> c) When we get into the CS ioctl and a buffer has had_cpu_page_fault, 
> it can be moved to VRAM if:
> - the GTT->VRAM move rate is low enough to allow it (this is the 
> existing throttling mechanism)
> - the visible VRAM move rate is low enough that we will be OK with 
> another CPU page fault if it happens.

Some other ideas that might be worth trying:

Evicting BOs to GTT instead of moving them to CPU accessible VRAM in principle in some cases (e.g. for all BOs except those with
AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED) or even always.

Implementing eviction from CPU visible to CPU invisible VRAM, similar to how it's done in radeon. Note that there's potential for userspace triggering an infinite loop in the kernel in cases where BOs are moved back from invisible to visible VRAM on page faults.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer

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