[PATCH 1/2] drm/amd/display: update the YUV plane offsets
Harry Wentland
harry.wentland at amd.com
Fri May 5 13:19:40 UTC 2017
From: Shirish S <shirish.s at amd.com>
This patch updates the planes default offsets to
the appropriate ones, and aligns the pitch to 64 bits.
BUG=SWDEV-119421
TEST=Boots to UI on jadeite
TEST=
plane_test --format AR24 --size 500x50 -p --format YV12 --size 500x500
plane_test --format AR24 --size 500x50 -p --format YV12 --size 1280x720
plane_test --format AR24 --size 500x50 -p --format YV12 --size 1366x768
Change-Id: Idc68a51f345305f4bc846c1f6758cd66976392ac
Signed-off-by: Shirish S <shirish.s at amd.com>
---
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_types.c | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_types.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_types.c
index 1ae492c51481..5a206bee189c 100644
--- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_types.c
+++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_types.c
@@ -510,21 +510,21 @@ static void fill_plane_attributes_from_fb(
surface->address.type = PLN_ADDR_TYPE_VIDEO_PROGRESSIVE;
surface->address.video_progressive.luma_addr.low_part
= lower_32_bits(fb_location);
- surface->address.video_progressive.chroma_addr.high_part
- = upper_32_bits(fb_location);
+ surface->address.video_progressive.chroma_addr.low_part
+ = lower_32_bits(fb_location) +
+ (fb->width * fb->height);
surface->plane_size.video.luma_size.x = 0;
surface->plane_size.video.luma_size.y = 0;
surface->plane_size.video.luma_size.width = fb->width;
surface->plane_size.video.luma_size.height = fb->height;
/* TODO: unhardcode */
- surface->plane_size.video.luma_pitch = fb->pitches[0] / 4;
+ surface->plane_size.video.luma_pitch = ALIGN(fb->width, 64);
surface->plane_size.video.chroma_size.x = 0;
surface->plane_size.video.chroma_size.y = 0;
- surface->plane_size.video.chroma_size.width = fb->width;
- surface->plane_size.video.chroma_size.height = fb->height;
- surface->plane_size.video.chroma_pitch =
- fb->pitches[0] / 4;
+ surface->plane_size.video.chroma_size.width = fb->width / 2;
+ surface->plane_size.video.chroma_size.height = fb->height / 2;
+ surface->plane_size.video.chroma_pitch = ALIGN(fb->width, 64) / 2;
/* TODO: unhardcode */
surface->color_space = COLOR_SPACE_YCBCR709;
--
2.11.0
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