[PATCH 1/2] drm/amdgpu/atomfirmware: add function to update engine hang status
Harry Wentland
harry.wentland at amd.com
Mon May 8 20:43:30 UTC 2017
On 2017-05-08 02:32 PM, Alex Deucher wrote:
> On Fri, May 5, 2017 at 10:27 AM, Alex Deucher <alexdeucher at gmail.com> wrote:
>> Update the scratch reg for when the engine is hung.
>>
>> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
>
> ping on this series.
>
I'm not an expert on this and haven't had a chance to look up the
atomfirmware definitions but this looks reasonable to me.
Acked-by: Harry Wentland <harry.wentland at amd.com>
Harry
> Alex
>
>> ---
>> drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c | 13 +++++++++++++
>> drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h | 2 ++
>> 2 files changed, 15 insertions(+)
>>
>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c
>> index d735cd1..4bdda56 100644
>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c
>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c
>> @@ -88,6 +88,19 @@ void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev)
>> WREG32(adev->bios_scratch_reg_offset + i, adev->bios_scratch[i]);
>> }
>>
>> +void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
>> + bool hung)
>> +{
>> + u32 tmp = RREG32(adev->bios_scratch_reg_offset + 3);
>> +
>> + if (hung)
>> + tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
>> + else
>> + tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
>> +
>> + WREG32(adev->bios_scratch_reg_offset + 3, tmp);
>> +}
>> +
>> int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev)
>> {
>> struct atom_context *ctx = adev->mode_info.atom_context;
>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h
>> index d0c4dcd..a2c3ebe 100644
>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h
>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h
>> @@ -28,6 +28,8 @@ bool amdgpu_atomfirmware_gpu_supports_virtualization(struct amdgpu_device *adev)
>> void amdgpu_atomfirmware_scratch_regs_init(struct amdgpu_device *adev);
>> void amdgpu_atomfirmware_scratch_regs_save(struct amdgpu_device *adev);
>> void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev);
>> +void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
>> + bool hung);
>> int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev);
>>
>> #endif
>> --
>> 2.5.5
>>
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