[PATCH 1/3] drm/amdgpu: fix VA hole handling on Vega10 v2
Christian König
ckoenig.leichtzumerken at gmail.com
Wed Nov 22 12:40:51 UTC 2017
Am 20.11.2017 um 15:46 schrieb Michel Dänzer:
> On 20/11/17 02:20 PM, Christian König wrote:
>> Am 20.11.2017 um 11:36 schrieb Michel Dänzer:
>>> On 18/11/17 03:31 PM, Christian König wrote:
>>>> Am 17.11.2017 um 17:09 schrieb Michel Dänzer:
>>>>> On 17/11/17 11:28 AM, Christian König wrote:
>>>>>> Ping? Michel, Alex can somebody take a look?
>>>>> Patch 2 is
>>>>>
>>>>> Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
>>>>>
>>>>>
>>>>> With patches 1 & 3, it's not 100% clear to me what the idea is behind
>>>>> the handling of the hole on the kernel and userspace side. Maybe you
>>>>> can
>>>>> add some explanation in code comments or the commit logs?
>>>> Yeah, that is actually a bit of a mess because the hardware
>>>> documentation wasn't very clear on how this works.
>>>>
>>>> How about this as extra code comment on patch 1 to the assignment of
>>>> dev_info.virtual_address_max:
>>>>
>>>> /*
>>>> * Old userspace isn't aware of the VA hole on Vega10. So in theory an
>>>> client could get invalid VA addresses assigned.
>>>> * To fix this and keep backward compatibility we limit the VA space
>>>> reported in this field to the range below the hole.
>>>> */
>>>>
>>>> The last patch is then to report the VA space above the hole, cause that
>>>> is actually what libdrm should use.
>>>>
>>>> The crux is when I put the VA space above the hole directly into the old
>>>> fields older versions of libdrm would break and we can't do that.
>>> That much was actually clear. :) Maybe some questions will expose what
>>> I'm missing:
>>>
>>>
>>> Patch 1:
>>>
>>>> @@ -880,14 +880,14 @@ static int amdgpu_cs_ib_vm_chunk(struct
>>>> amdgpu_device *adev,
>>>> if (chunk->chunk_id != AMDGPU_CHUNK_ID_IB)
>>>> continue;
>>>> - r = amdgpu_cs_find_mapping(p, chunk_ib->va_start,
>>>> - &aobj, &m);
>>>> + va_start = chunk_ib->va_start & AMDGPU_VA_HOLE_MASK;
>>>> + r = amdgpu_cs_find_mapping(p, va_start, &aobj, &m);
>>> I don't understand how userspace can make use of the address space above
>>> the hole, since AMDGPU_VA_HOLE_MASK is 0x0000ffffffffffffULL and
>>> AMDGPU_VA_HOLE_END is 0xffff800000000000ULL, so masking with
>>> AMDGPU_VA_HOLE_MASK always results in an address below or inside the
>>> hole?
>> Yes, and exactly that is intended here.
>>
>> See for programming the MC and filling the page tables you handle this
>> as if there isn't a hole in the address space.
>>
>> Only when you start to use the address from userspace you will find that
>> you need to sign extend bit 47 into bits 48-63.
>>
>> Applying the AMDGPU_VA_HOLE_MASK to and address masks out the upper 16
>> bits and so removes the sign extension again.
>>
>>>
>>>> @@ -566,6 +566,17 @@ int amdgpu_gem_va_ioctl(struct drm_device *dev,
>>>> void *data,
>>>> return -EINVAL;
>>>> }
>>>> + if (args->va_address >= AMDGPU_VA_HOLE_START &&
>>>> + args->va_address < AMDGPU_VA_HOLE_END) {
>>>> + dev_dbg(&dev->pdev->dev,
>>>> + "va_address 0x%LX is in VA hole 0x%LX-0x%LX\n",
>>>> + args->va_address, AMDGPU_VA_HOLE_START,
>>>> + AMDGPU_VA_HOLE_END);
>>>> + return -EINVAL;
>>>> + }
>>>> +
>>>> + args->va_address &= AMDGPU_VA_HOLE_MASK;
>>> Ignoring the above, I think the masking with AMDGPU_VA_HOLE_MASK would
>>> need to be done before checking for the hole, otherwise the masked
>>> address could be inside the hole?
>> The masking just removes the sign extension which created the hole in
>> the first place.
>>
>> The VM and MC is programmed as if there isn't a hole.
>>
>>> Patch 3:
>>>
>>>> @@ -577,10 +578,17 @@ static int amdgpu_info_ioctl(struct drm_device
>>>> *dev, void *data, struct drm_file
>>>> dev_info.ids_flags |= AMDGPU_IDS_FLAGS_FUSION;
>>>> if (amdgpu_sriov_vf(adev))
>>>> dev_info.ids_flags |= AMDGPU_IDS_FLAGS_PREEMPTION;
>>>> +
>>>> + vm_size = adev->vm_manager.max_pfn * AMDGPU_GPU_PAGE_SIZE;
>>>> dev_info.virtual_address_offset = AMDGPU_VA_RESERVED_SIZE;
>>>> dev_info.virtual_address_max =
>>>> - min(adev->vm_manager.max_pfn * AMDGPU_GPU_PAGE_SIZE,
>>>> - AMDGPU_VA_HOLE_START);
>>>> + min(vm_size, AMDGPU_VA_HOLE_START);
>>>> +
>>>> + vm_size -= AMDGPU_VA_RESERVED_SIZE;
>>>> + if (vm_size > AMDGPU_VA_HOLE_START) {
>>>> + dev_info.high_va_offset = AMDGPU_VA_HOLE_END;
>>>> + dev_info.high_va_max = AMDGPU_VA_HOLE_END | vm_size;
>>>> + }
>>> This mostly makes sense, except for the
>>>
>>> dev_info.high_va_max = AMDGPU_VA_HOLE_END | vm_size;
>>>
>>> line. Can you explain how simply or'ing together the address of the end
>>> of the hole and the VM size works correctly in all cases?
>>>
>>> As an extreme example, with vm_size == 1, this value would compute as
>>> 0xffff800000000001ULL, which seems wrong or at least weird.
>> We check above if vm_size is larger than AMDGPU_VA_HOLE_START, in other
>> words larger than 0x8000000000.
>>
>> Since vm_size is once more in the value range the MC expects it (without
>> the hole) that should give us the right result to sign extend bit 47
>> into bits 48-63, e.g. 0xffff800000000.
>>
>>
>> And yes that initially confused me as well. Especially that you need to
>> program the MC and fill the page tables as if there wouldn't be a hole
>> in the address space.
>>
>> Applying "& AMDGPU_VA_HOLE_MASK" and "| AMDGPU_VA_HOLE_END" just
>> converts between the representation with and without the hole in it.
> Thanks for the explanation, I get it now.
>
> For the benefit of future readers of this code, it would be nice to have
> a short version of this explanation as a comment, e.g. above the
> AMDGPU_VA_HOLE_* defines.
I've added a comment and pushed the resulting patch with a CC: stable
tag added.
What about the libdrm side of the change? Anybody who could take a look?
Thanks,
Christian.
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