TDR and VRAM lost handling in KMD:

Liu, Monk Monk.Liu at amd.com
Wed Oct 11 09:18:03 UTC 2017


Let's talk it simple, When vram lost hit,  what's the action for amdgpu_ctx_query()/AMDGPU_CTX_OP_QUERY_STATE on other contexts (not the one trigger gpu hang) after vram lost ? do you mean we return -ENODEV to UMD ?

In cs_submit, with vram lost hit, if we don't mark all contexts as "guilty", how we block its from submitting ? can you show some implement way 

BTW: the "guilty" here is a new member I want to add to context, it is not related with AMDGPU_CTX_OP_QUERY_STATE UK interface,  
Looks I need to unify them and only one place to mark guilty or not


BR Monk

-----Original Message-----
From: Haehnle, Nicolai 
Sent: Wednesday, October 11, 2017 5:00 PM
To: Liu, Monk <Monk.Liu at amd.com>; Koenig, Christian <Christian.Koenig at amd.com>; Olsak, Marek <Marek.Olsak at amd.com>; Deucher, Alexander <Alexander.Deucher at amd.com>
Cc: amd-gfx at lists.freedesktop.org; Ding, Pixel <Pixel.Ding at amd.com>; Jiang, Jerry (SW) <Jerry.Jiang at amd.com>; Li, Bingley <Bingley.Li at amd.com>; Ramirez, Alejandro <Alejandro.Ramirez at amd.com>; Filipas, Mario <Mario.Filipas at amd.com>
Subject: Re: TDR and VRAM lost handling in KMD:

On 11.10.2017 10:48, Liu, Monk wrote:
> On "guilty": "guilty" is a term that's used by APIs (e.g. OpenGL), so 
> it's reasonable to use it. However, it /does not/ make sense to mark 
> idle contexts as "guilty" just because VRAM is lost. VRAM lost is a 
> perfect example where the driver should report context lost to 
> applications with the "innocent" flag for contexts that were idle at 
> the time of reset. The only context(s) that should be reported as "guilty"
> (or perhaps "unknown" in some cases) are the ones that were executing 
> at the time of reset.
> 
> ML: KMD mark all contexts as guilty is because that way we can unify 
> our IOCTL behavior: e.g. for IOCTL only block “guilty”context , no 
> need to worry about vram-lost-counter anymore, that’s a implementation 
> style. I don’t think it is related with UMD layer,
> 
> For UMD the gl-context isn’t aware of by KMD, so UMD can implement it 
> own “guilty” gl-context if you want.

Well, to some extent this is just semantics, but it helps to keep the terminology consistent.

Most importantly, please keep the AMDGPU_CTX_OP_QUERY_STATE uapi in
mind: this returns one of AMDGPU_CTX_{GUILTY,INNOCENT,UNKNOWN}_RECENT,
and it must return "innocent" for contexts that are only lost due to VRAM lost without being otherwise involved in the timeout that lead to the reset.

The point is that in the places where you used "guilty" it would be better to use "context lost", and then further differentiate between guilty/innocent context lost based on the details of what happened.


> If KMD doesn’t mark all ctx as guilty after VRAM lost, can you 
> illustrate what rule KMD should obey to check in KMS IOCTL like 
> cs_sumbit ?? let’s see which way better

if (ctx->vram_lost_counter != atomic_read(&adev->vram_lost_counter))
     return -ECANCELED;

Plus similar logic for AMDGPU_CTX_OP_QUERY_STATE.

Yes, it's one additional check in cs_submit. If you're worried about that (and Christian's concerns about possible issues with walking over all contexts are addressed), I suppose you could just store a per-context

   unsigned context_reset_status;

instead of a `bool guilty`. Its value would start out as 0
(AMDGPU_CTX_NO_RESET) and would be set to the correct value during reset.

Cheers,
Nicolai


> 
> *From:*Haehnle, Nicolai
> *Sent:* Wednesday, October 11, 2017 4:41 PM
> *To:* Liu, Monk <Monk.Liu at amd.com>; Koenig, Christian 
> <Christian.Koenig at amd.com>; Olsak, Marek <Marek.Olsak at amd.com>; 
> Deucher, Alexander <Alexander.Deucher at amd.com>
> *Cc:* amd-gfx at lists.freedesktop.org; Ding, Pixel <Pixel.Ding at amd.com>; 
> Jiang, Jerry (SW) <Jerry.Jiang at amd.com>; Li, Bingley 
> <Bingley.Li at amd.com>; Ramirez, Alejandro <Alejandro.Ramirez at amd.com>; 
> Filipas, Mario <Mario.Filipas at amd.com>
> *Subject:* Re: TDR and VRAM lost handling in KMD:
> 
>  From a Mesa perspective, this almost all sounds reasonable to me.
> 
> On "guilty": "guilty" is a term that's used by APIs (e.g. OpenGL), so 
> it's reasonable to use it. However, it /does not/ make sense to mark 
> idle contexts as "guilty" just because VRAM is lost. VRAM lost is a 
> perfect example where the driver should report context lost to 
> applications with the "innocent" flag for contexts that were idle at 
> the time of reset. The only context(s) that should be reported as "guilty"
> (or perhaps "unknown" in some cases) are the ones that were executing 
> at the time of reset.
> 
> On whether the whole context is marked as guilty from a user space 
> perspective, it would simply be nice for user space to get consistent 
> answers. It would be a bit odd if we could e.g. succeed in submitting 
> an SDMA job after a GFX job was rejected. This would point in favor of 
> marking the entire context as guilty (although that could happen 
> lazily instead of at reset time). On the other hand, if that's too big 
> a burden for the kernel implementation I'm sure we can live without it.
> 
> Cheers,
> 
> Nicolai
> 
> ----------------------------------------------------------------------
> --
> 
> *From:*Liu, Monk
> *Sent:* Wednesday, October 11, 2017 10:15:40 AM
> *To:* Koenig, Christian; Haehnle, Nicolai; Olsak, Marek; Deucher, 
> Alexander
> *Cc:* amd-gfx at lists.freedesktop.org
> <mailto:amd-gfx at lists.freedesktop.org>; Ding, Pixel; Jiang, Jerry 
> (SW); Li, Bingley; Ramirez, Alejandro; Filipas, Mario
> *Subject:* RE: TDR and VRAM lost handling in KMD:
> 
> 1.Set its fence error status to “*ETIME*”,
> 
> No, as I already explained ETIME is for synchronous operation.
> 
> In other words when we return ETIME from the wait IOCTL it would mean 
> that the waiting has somehow timed out, but not the job we waited for.
> 
> Please use ECANCELED as well or some other error code when we find 
> that we need to distinct the timedout job from the canceled ones 
> (probably a good idea, but I'm not sure).
> 
> [ML] I’m okay if you insist not to use ETIME
> 
> 1.Find the entity/ctx behind this job, and set this ctx as “*guilty*”
> 
> Not sure. Do we want to set the whole context as guilty or just the entity?
> 
> Setting the whole contexts as guilty sounds racy to me.
> 
> BTW: We should use a different name than "guilty", maybe just "bool 
> canceled;" ?
> 
> [ML] I think context is better than entity, because for example if you 
> only block entity_0 of context and allow entity_N run, that means the 
> dependency between entities are broken (e.g. page table updates in
> 
> Sdma entity pass but gfx submit in GFX entity blocked, not make sense 
> to me)
> 
> We’d better either block the whole context or let not…
> 
> 1.Kick out all jobs in this “guilty” ctx’s KFIFO queue, and set all 
> their fence status to “*ECANCELED*”
> 
> Setting ECANCELED should be ok. But I think we should do this when we 
> try to run the jobs and not during GPU reset.
> 
> [ML] without deep thought and expritment, I’m not sure the difference 
> between them, but kick it out in gpu_reset routine is more efficient,
> 
> Otherwise you need to check context/entity guilty flag in run_job 
> routine …and you need to it for every context/entity, I don’t see why
> 
> We don’t just kickout all of them in gpu_reset stage ….
> 
> a)Iterate over all living ctx, and set all ctx as “*guilty*” since 
> VRAM lost actually ruins all VRAM contents
> 
> No, that shouldn't be done by comparing the counters. Iterating over 
> all contexts is way to much overhead.
> 
> [ML] because I want to make KMS IOCTL rules clean, like they don’t 
> need to differentiate VRAM lost or not, they only interested in if the 
> context is guilty or not, and block
> 
> Submit for guilty ones.
> 
> *Can you give more details of your idea? And better the detail 
> implement in cs_submit, I want to see how you want to block submit 
> without checking context guilty flag*
> 
> a)Kick out all jobs in all ctx’s KFIFO queue, and set all their fence 
> status to “*ECANCELDED*”
> 
> Yes and no, that should be done when we try to run the jobs and not 
> during GPU reset.
> 
> [ML] again, kicking out them in gpu reset routine is high efficient, 
> otherwise you need check on every job in run_job()
> 
> Besides, can you illustrate the detail implementation ?
> 
> Yes and no, dma_fence_get_status() is some specific handling for 
> sync_file debugging (no idea why that made it into the common fence code).
> 
> It was replaced by putting the error code directly into the fence, so 
> just reading that one after waiting should be ok.
> 
> Maybe we should fix dma_fence_get_status() to do the right thing for this?
> 
> [ML] yeah, that’s too confusing, the name sound really the one I want 
> to use, we should change it…
> 
> *But look into the implement, I don**’t see why we cannot use it ? it 
> also finally return the fence->error *
> 
> *From:*Koenig, Christian
> *Sent:* Wednesday, October 11, 2017 3:21 PM
> *To:* Liu, Monk <Monk.Liu at amd.com <mailto:Monk.Liu at amd.com>>; Haehnle, 
> Nicolai <Nicolai.Haehnle at amd.com <mailto:Nicolai.Haehnle at amd.com>>;
> Olsak, Marek <Marek.Olsak at amd.com <mailto:Marek.Olsak at amd.com>>; 
> Deucher, Alexander <Alexander.Deucher at amd.com 
> <mailto:Alexander.Deucher at amd.com>>
> *Cc:* amd-gfx at lists.freedesktop.org
> <mailto:amd-gfx at lists.freedesktop.org>; Ding, Pixel 
> <Pixel.Ding at amd.com <mailto:Pixel.Ding at amd.com>>; Jiang, Jerry (SW) 
> <Jerry.Jiang at amd.com <mailto:Jerry.Jiang at amd.com>>; Li, Bingley 
> <Bingley.Li at amd.com <mailto:Bingley.Li at amd.com>>; Ramirez, Alejandro 
> <Alejandro.Ramirez at amd.com <mailto:Alejandro.Ramirez at amd.com>>; 
> Filipas, Mario <Mario.Filipas at amd.com <mailto:Mario.Filipas at amd.com>>
> *Subject:* Re: TDR and VRAM lost handling in KMD:
> 
> See inline:
> 
> Am 11.10.2017 um 07:33 schrieb Liu, Monk:
> 
>     Hi Christian & Nicolai,
> 
>     We need to achieve some agreements on what should MESA/UMD do and
>     what should KMD do, *please give your comments with “okay” or “No”
>     and your idea on below items,*
> 
>     ?When a job timed out (set from lockup_timeout kernel parameter),
>     What KMD should do in TDR routine :
> 
>     1.Update adev->*gpu_reset_counter*, and stop scheduler first,
>     (*gpu_reset_counter* is used to force vm flush after GPU reset, out
>     of this thread’s scope so no more discussion on it)
> 
> Okay.
> 
>     2.Set its fence error status to “*ETIME*”,
> 
> No, as I already explained ETIME is for synchronous operation.
> 
> In other words when we return ETIME from the wait IOCTL it would mean 
> that the waiting has somehow timed out, but not the job we waited for.
> 
> Please use ECANCELED as well or some other error code when we find 
> that we need to distinct the timedout job from the canceled ones 
> (probably a good idea, but I'm not sure).
> 
>     3.Find the entity/ctx behind this job, and set this ctx as “*guilty*”
> 
> Not sure. Do we want to set the whole context as guilty or just the entity?
> 
> Setting the whole contexts as guilty sounds racy to me.
> 
> BTW: We should use a different name than "guilty", maybe just "bool 
> canceled;" ?
> 
>     4.Kick out this job from scheduler’s mirror list, so this job won’t
>     get re-scheduled to ring anymore.
> 
> Okay.
> 
>     5.Kick out all jobs in this “guilty” ctx’s KFIFO queue, and set all
>     their fence status to “*ECANCELED*”
> 
> Setting ECANCELED should be ok. But I think we should do this when we 
> try to run the jobs and not during GPU reset.
> 
>     6.Force signal all fences that get kicked out by above two
>     steps,*otherwise UMD will block forever if waiting on those 
> fences*
> 
> Okay.
> 
>     7.Do gpu reset, which is can be some callbacks to let bare-metal and
>     SR-IOV implement with their favor style
> 
> Okay.
> 
>     8.After reset, KMD need to aware if the VRAM lost happens or not,
>     bare-metal can implement some function to judge, while for SR-IOV I
>     prefer to read it from GIM side (for initial version we consider
>     it’s always VRAM lost, till GIM side change aligned)
> 
> Okay.
> 
>     9.If VRAM lost not hit, continue, otherwise:
> 
>     a)Update adev->*vram_lost_counter*,
> 
> Okay.
> 
>     b)Iterate over all living ctx, and set all ctx as “*guilty*” since
>     VRAM lost actually ruins all VRAM contents
> 
> No, that shouldn't be done by comparing the counters. Iterating over 
> all contexts is way to much overhead.
> 
>     c)Kick out all jobs in all ctx’s KFIFO queue, and set all their
>     fence status to “*ECANCELDED*”
> 
> Yes and no, that should be done when we try to run the jobs and not 
> during GPU reset.
> 
>     10.Do GTT recovery and VRAM page tables/entries recovery (optional,
>     do we need it ???)
> 
> Yes, that is still needed. As Nicolai explained we can't be sure that 
> VRAM is still 100% correct even when it isn't cleared.
> 
>     11.Re-schedule all JOBs remains in mirror list to ring again and
>     restart scheduler (for VRAM lost case, no JOB will re-scheduled)
> 
> Okay.
> 
>     ?For cs_wait() IOCTL:
> 
>     After it found fence signaled, it should check with
>     *“dma_fence_get_status” *to see if there is error there,
> 
>     And return the error status of fence
> 
> Yes and no, dma_fence_get_status() is some specific handling for 
> sync_file debugging (no idea why that made it into the common fence code).
> 
> It was replaced by putting the error code directly into the fence, so 
> just reading that one after waiting should be ok.
> 
> Maybe we should fix dma_fence_get_status() to do the right thing for this?
> 
>     ?For cs_wait_fences() IOCTL:
> 
>     Similar with above approach
> 
>     ?For cs_submit() IOCTL:
> 
>     It need to check if current ctx been marked as “*guilty*” and return
>     “*ECANCELED*” if so
> 
>     ?Introduce a new IOCTL to let UMD query *vram_lost_counter*:
> 
>     This way, UMD can also block app from submitting, like @Nicolai
>     mentioned, we can cache one copy of *vram_lost_counter* when
>     enumerate physical device, and deny all
> 
>     gl-context from submitting if the counter queried bigger than that
>     one cached in physical device. (looks a little overkill to me, but
>     easy to implement )
> 
>     UMD can also return error to APP when creating gl-context if found
>     current queried*vram_lost_counter *bigger than that one cached in
>     physical device.
> 
> Okay. Already have a patch for this, please review that one if you 
> haven't already done so.
> 
> Regards,
> Christian.
> 
>     BTW: I realized that gl-context is a little different with kernel’s
>     context. Because for kernel. BO is not related with context but only
>     with FD, while in UMD, BO have a backend
> 
>     gl-context, so block submitting in UMD layer is also needed although
>     KMD will do its job as bottom line
> 
>     ?Basically “vram_lost_counter” is exposure by kernel to let UMD take
>     the control of robust extension feature, it will be UMD’s call to
>     move, KMD only deny “guilty” context from submitting
> 
>     Need your feedback, thx
> 
>     We’d better make TDR feature landed ASAP
> 
>     BR Monk
> 



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