TDR and VRAM lost handling in KMD:
Liu, Monk
Monk.Liu at amd.com
Wed Oct 11 09:41:26 UTC 2017
Okay, let me summary our whole idea together and see if it works:
1, For cs_submit, always check vram-lost_counter first and reject the submit (return -ECANCLED to UMD) if ctx->vram_lost_counter != adev->vram_lost_counter. That way the vram lost issue can be handled
2, for cs_submit we still need to check if the incoming context is "AMDGPU_CTX_GUILTY_RESET" or not even if we found ctx->vram_lost_counter == adev->vram_lost_counter, and we can reject the submit
If it is "AMDGPU_CTX_GUILTY_RESET", correct ?
3, in gpu_reset() routine, we only mark the hang job's entity as guilty (so we need to add new member in entity structure), and not kick it out in gpu_reset() stage, but we need to set the context behind this entity as " AMDGPU_CTX_GUILTY_RESET"
And if reset introduces VRAM LOST, we just update adev->vram_lost_counter, but *don't* change all entity to guilty, so still only the hang job's entity is "guilty"
After some entity marked as "guilty", we find a way to set the context behind it as AMDGPU_CTX_GUILTY_RESET, because this is U/K interface, we need let UMD can know that this context is wrong.
4, in gpu scheduler's run_job() routine, since it only reads entity, so we skip job scheduling once found the entity is "guilty"
Does above sounds good ?
-----Original Message-----
From: Haehnle, Nicolai
Sent: Wednesday, October 11, 2017 5:26 PM
To: Liu, Monk <Monk.Liu at amd.com>; Koenig, Christian <Christian.Koenig at amd.com>; Olsak, Marek <Marek.Olsak at amd.com>; Deucher, Alexander <Alexander.Deucher at amd.com>
Cc: amd-gfx at lists.freedesktop.org; Ding, Pixel <Pixel.Ding at amd.com>; Jiang, Jerry (SW) <Jerry.Jiang at amd.com>; Li, Bingley <Bingley.Li at amd.com>; Ramirez, Alejandro <Alejandro.Ramirez at amd.com>; Filipas, Mario <Mario.Filipas at amd.com>
Subject: Re: TDR and VRAM lost handling in KMD:
On 11.10.2017 11:18, Liu, Monk wrote:
> Let's talk it simple, When vram lost hit, what's the action for amdgpu_ctx_query()/AMDGPU_CTX_OP_QUERY_STATE on other contexts (not the one trigger gpu hang) after vram lost ? do you mean we return -ENODEV to UMD ?
It should successfully return AMDGPU_CTX_INNOCENT_RESET.
> In cs_submit, with vram lost hit, if we don't mark all contexts as
> "guilty", how we block its from submitting ? can you show some
> implement way
if (ctx->vram_lost_counter != atomic_read(&adev->vram_lost_counter))
return -ECANCELED;
(where ctx->vram_lost_counter is initialized at context creation time and never changed afterwards)
> BTW: the "guilty" here is a new member I want to add to context, it is not related with AMDGPU_CTX_OP_QUERY_STATE UK interface,
> Looks I need to unify them and only one place to mark guilty or not
Right, the AMDGPU_CTX_OP_QUERY_STATE handling needs to be made
consistent with the rest.
Cheers,
Nicolai
>
>
> BR Monk
>
> -----Original Message-----
> From: Haehnle, Nicolai
> Sent: Wednesday, October 11, 2017 5:00 PM
> To: Liu, Monk <Monk.Liu at amd.com>; Koenig, Christian <Christian.Koenig at amd.com>; Olsak, Marek <Marek.Olsak at amd.com>; Deucher, Alexander <Alexander.Deucher at amd.com>
> Cc: amd-gfx at lists.freedesktop.org; Ding, Pixel <Pixel.Ding at amd.com>; Jiang, Jerry (SW) <Jerry.Jiang at amd.com>; Li, Bingley <Bingley.Li at amd.com>; Ramirez, Alejandro <Alejandro.Ramirez at amd.com>; Filipas, Mario <Mario.Filipas at amd.com>
> Subject: Re: TDR and VRAM lost handling in KMD:
>
> On 11.10.2017 10:48, Liu, Monk wrote:
>> On "guilty": "guilty" is a term that's used by APIs (e.g. OpenGL), so
>> it's reasonable to use it. However, it /does not/ make sense to mark
>> idle contexts as "guilty" just because VRAM is lost. VRAM lost is a
>> perfect example where the driver should report context lost to
>> applications with the "innocent" flag for contexts that were idle at
>> the time of reset. The only context(s) that should be reported as "guilty"
>> (or perhaps "unknown" in some cases) are the ones that were executing
>> at the time of reset.
>>
>> ML: KMD mark all contexts as guilty is because that way we can unify
>> our IOCTL behavior: e.g. for IOCTL only block “guilty”context , no
>> need to worry about vram-lost-counter anymore, that’s a implementation
>> style. I don’t think it is related with UMD layer,
>>
>> For UMD the gl-context isn’t aware of by KMD, so UMD can implement it
>> own “guilty” gl-context if you want.
>
> Well, to some extent this is just semantics, but it helps to keep the terminology consistent.
>
> Most importantly, please keep the AMDGPU_CTX_OP_QUERY_STATE uapi in
> mind: this returns one of AMDGPU_CTX_{GUILTY,INNOCENT,UNKNOWN}_RECENT,
> and it must return "innocent" for contexts that are only lost due to VRAM lost without being otherwise involved in the timeout that lead to the reset.
>
> The point is that in the places where you used "guilty" it would be better to use "context lost", and then further differentiate between guilty/innocent context lost based on the details of what happened.
>
>
>> If KMD doesn’t mark all ctx as guilty after VRAM lost, can you
>> illustrate what rule KMD should obey to check in KMS IOCTL like
>> cs_sumbit ?? let’s see which way better
>
> if (ctx->vram_lost_counter != atomic_read(&adev->vram_lost_counter))
> return -ECANCELED;
>
> Plus similar logic for AMDGPU_CTX_OP_QUERY_STATE.
>
> Yes, it's one additional check in cs_submit. If you're worried about that (and Christian's concerns about possible issues with walking over all contexts are addressed), I suppose you could just store a per-context
>
> unsigned context_reset_status;
>
> instead of a `bool guilty`. Its value would start out as 0
> (AMDGPU_CTX_NO_RESET) and would be set to the correct value during reset.
>
> Cheers,
> Nicolai
>
>
>>
>> *From:*Haehnle, Nicolai
>> *Sent:* Wednesday, October 11, 2017 4:41 PM
>> *To:* Liu, Monk <Monk.Liu at amd.com>; Koenig, Christian
>> <Christian.Koenig at amd.com>; Olsak, Marek <Marek.Olsak at amd.com>;
>> Deucher, Alexander <Alexander.Deucher at amd.com>
>> *Cc:* amd-gfx at lists.freedesktop.org; Ding, Pixel <Pixel.Ding at amd.com>;
>> Jiang, Jerry (SW) <Jerry.Jiang at amd.com>; Li, Bingley
>> <Bingley.Li at amd.com>; Ramirez, Alejandro <Alejandro.Ramirez at amd.com>;
>> Filipas, Mario <Mario.Filipas at amd.com>
>> *Subject:* Re: TDR and VRAM lost handling in KMD:
>>
>> From a Mesa perspective, this almost all sounds reasonable to me.
>>
>> On "guilty": "guilty" is a term that's used by APIs (e.g. OpenGL), so
>> it's reasonable to use it. However, it /does not/ make sense to mark
>> idle contexts as "guilty" just because VRAM is lost. VRAM lost is a
>> perfect example where the driver should report context lost to
>> applications with the "innocent" flag for contexts that were idle at
>> the time of reset. The only context(s) that should be reported as "guilty"
>> (or perhaps "unknown" in some cases) are the ones that were executing
>> at the time of reset.
>>
>> On whether the whole context is marked as guilty from a user space
>> perspective, it would simply be nice for user space to get consistent
>> answers. It would be a bit odd if we could e.g. succeed in submitting
>> an SDMA job after a GFX job was rejected. This would point in favor of
>> marking the entire context as guilty (although that could happen
>> lazily instead of at reset time). On the other hand, if that's too big
>> a burden for the kernel implementation I'm sure we can live without it.
>>
>> Cheers,
>>
>> Nicolai
>>
>> ----------------------------------------------------------------------
>> --
>>
>> *From:*Liu, Monk
>> *Sent:* Wednesday, October 11, 2017 10:15:40 AM
>> *To:* Koenig, Christian; Haehnle, Nicolai; Olsak, Marek; Deucher,
>> Alexander
>> *Cc:* amd-gfx at lists.freedesktop.org
>> <mailto:amd-gfx at lists.freedesktop.org>; Ding, Pixel; Jiang, Jerry
>> (SW); Li, Bingley; Ramirez, Alejandro; Filipas, Mario
>> *Subject:* RE: TDR and VRAM lost handling in KMD:
>>
>> 1.Set its fence error status to “*ETIME*”,
>>
>> No, as I already explained ETIME is for synchronous operation.
>>
>> In other words when we return ETIME from the wait IOCTL it would mean
>> that the waiting has somehow timed out, but not the job we waited for.
>>
>> Please use ECANCELED as well or some other error code when we find
>> that we need to distinct the timedout job from the canceled ones
>> (probably a good idea, but I'm not sure).
>>
>> [ML] I’m okay if you insist not to use ETIME
>>
>> 1.Find the entity/ctx behind this job, and set this ctx as “*guilty*”
>>
>> Not sure. Do we want to set the whole context as guilty or just the entity?
>>
>> Setting the whole contexts as guilty sounds racy to me.
>>
>> BTW: We should use a different name than "guilty", maybe just "bool
>> canceled;" ?
>>
>> [ML] I think context is better than entity, because for example if you
>> only block entity_0 of context and allow entity_N run, that means the
>> dependency between entities are broken (e.g. page table updates in
>>
>> Sdma entity pass but gfx submit in GFX entity blocked, not make sense
>> to me)
>>
>> We’d better either block the whole context or let not…
>>
>> 1.Kick out all jobs in this “guilty” ctx’s KFIFO queue, and set all
>> their fence status to “*ECANCELED*”
>>
>> Setting ECANCELED should be ok. But I think we should do this when we
>> try to run the jobs and not during GPU reset.
>>
>> [ML] without deep thought and expritment, I’m not sure the difference
>> between them, but kick it out in gpu_reset routine is more efficient,
>>
>> Otherwise you need to check context/entity guilty flag in run_job
>> routine …and you need to it for every context/entity, I don’t see why
>>
>> We don’t just kickout all of them in gpu_reset stage ….
>>
>> a)Iterate over all living ctx, and set all ctx as “*guilty*” since
>> VRAM lost actually ruins all VRAM contents
>>
>> No, that shouldn't be done by comparing the counters. Iterating over
>> all contexts is way to much overhead.
>>
>> [ML] because I want to make KMS IOCTL rules clean, like they don’t
>> need to differentiate VRAM lost or not, they only interested in if the
>> context is guilty or not, and block
>>
>> Submit for guilty ones.
>>
>> *Can you give more details of your idea? And better the detail
>> implement in cs_submit, I want to see how you want to block submit
>> without checking context guilty flag*
>>
>> a)Kick out all jobs in all ctx’s KFIFO queue, and set all their fence
>> status to “*ECANCELDED*”
>>
>> Yes and no, that should be done when we try to run the jobs and not
>> during GPU reset.
>>
>> [ML] again, kicking out them in gpu reset routine is high efficient,
>> otherwise you need check on every job in run_job()
>>
>> Besides, can you illustrate the detail implementation ?
>>
>> Yes and no, dma_fence_get_status() is some specific handling for
>> sync_file debugging (no idea why that made it into the common fence code).
>>
>> It was replaced by putting the error code directly into the fence, so
>> just reading that one after waiting should be ok.
>>
>> Maybe we should fix dma_fence_get_status() to do the right thing for this?
>>
>> [ML] yeah, that’s too confusing, the name sound really the one I want
>> to use, we should change it…
>>
>> *But look into the implement, I don**’t see why we cannot use it ? it
>> also finally return the fence->error *
>>
>> *From:*Koenig, Christian
>> *Sent:* Wednesday, October 11, 2017 3:21 PM
>> *To:* Liu, Monk <Monk.Liu at amd.com <mailto:Monk.Liu at amd.com>>; Haehnle,
>> Nicolai <Nicolai.Haehnle at amd.com <mailto:Nicolai.Haehnle at amd.com>>;
>> Olsak, Marek <Marek.Olsak at amd.com <mailto:Marek.Olsak at amd.com>>;
>> Deucher, Alexander <Alexander.Deucher at amd.com
>> <mailto:Alexander.Deucher at amd.com>>
>> *Cc:* amd-gfx at lists.freedesktop.org
>> <mailto:amd-gfx at lists.freedesktop.org>; Ding, Pixel
>> <Pixel.Ding at amd.com <mailto:Pixel.Ding at amd.com>>; Jiang, Jerry (SW)
>> <Jerry.Jiang at amd.com <mailto:Jerry.Jiang at amd.com>>; Li, Bingley
>> <Bingley.Li at amd.com <mailto:Bingley.Li at amd.com>>; Ramirez, Alejandro
>> <Alejandro.Ramirez at amd.com <mailto:Alejandro.Ramirez at amd.com>>;
>> Filipas, Mario <Mario.Filipas at amd.com <mailto:Mario.Filipas at amd.com>>
>> *Subject:* Re: TDR and VRAM lost handling in KMD:
>>
>> See inline:
>>
>> Am 11.10.2017 um 07:33 schrieb Liu, Monk:
>>
>> Hi Christian & Nicolai,
>>
>> We need to achieve some agreements on what should MESA/UMD do and
>> what should KMD do, *please give your comments with “okay” or “No”
>> and your idea on below items,*
>>
>> ?When a job timed out (set from lockup_timeout kernel parameter),
>> What KMD should do in TDR routine :
>>
>> 1.Update adev->*gpu_reset_counter*, and stop scheduler first,
>> (*gpu_reset_counter* is used to force vm flush after GPU reset, out
>> of this thread’s scope so no more discussion on it)
>>
>> Okay.
>>
>> 2.Set its fence error status to “*ETIME*”,
>>
>> No, as I already explained ETIME is for synchronous operation.
>>
>> In other words when we return ETIME from the wait IOCTL it would mean
>> that the waiting has somehow timed out, but not the job we waited for.
>>
>> Please use ECANCELED as well or some other error code when we find
>> that we need to distinct the timedout job from the canceled ones
>> (probably a good idea, but I'm not sure).
>>
>> 3.Find the entity/ctx behind this job, and set this ctx as “*guilty*”
>>
>> Not sure. Do we want to set the whole context as guilty or just the entity?
>>
>> Setting the whole contexts as guilty sounds racy to me.
>>
>> BTW: We should use a different name than "guilty", maybe just "bool
>> canceled;" ?
>>
>> 4.Kick out this job from scheduler’s mirror list, so this job won’t
>> get re-scheduled to ring anymore.
>>
>> Okay.
>>
>> 5.Kick out all jobs in this “guilty” ctx’s KFIFO queue, and set all
>> their fence status to “*ECANCELED*”
>>
>> Setting ECANCELED should be ok. But I think we should do this when we
>> try to run the jobs and not during GPU reset.
>>
>> 6.Force signal all fences that get kicked out by above two
>> steps,*otherwise UMD will block forever if waiting on those
>> fences*
>>
>> Okay.
>>
>> 7.Do gpu reset, which is can be some callbacks to let bare-metal and
>> SR-IOV implement with their favor style
>>
>> Okay.
>>
>> 8.After reset, KMD need to aware if the VRAM lost happens or not,
>> bare-metal can implement some function to judge, while for SR-IOV I
>> prefer to read it from GIM side (for initial version we consider
>> it’s always VRAM lost, till GIM side change aligned)
>>
>> Okay.
>>
>> 9.If VRAM lost not hit, continue, otherwise:
>>
>> a)Update adev->*vram_lost_counter*,
>>
>> Okay.
>>
>> b)Iterate over all living ctx, and set all ctx as “*guilty*” since
>> VRAM lost actually ruins all VRAM contents
>>
>> No, that shouldn't be done by comparing the counters. Iterating over
>> all contexts is way to much overhead.
>>
>> c)Kick out all jobs in all ctx’s KFIFO queue, and set all their
>> fence status to “*ECANCELDED*”
>>
>> Yes and no, that should be done when we try to run the jobs and not
>> during GPU reset.
>>
>> 10.Do GTT recovery and VRAM page tables/entries recovery (optional,
>> do we need it ???)
>>
>> Yes, that is still needed. As Nicolai explained we can't be sure that
>> VRAM is still 100% correct even when it isn't cleared.
>>
>> 11.Re-schedule all JOBs remains in mirror list to ring again and
>> restart scheduler (for VRAM lost case, no JOB will re-scheduled)
>>
>> Okay.
>>
>> ?For cs_wait() IOCTL:
>>
>> After it found fence signaled, it should check with
>> *“dma_fence_get_status” *to see if there is error there,
>>
>> And return the error status of fence
>>
>> Yes and no, dma_fence_get_status() is some specific handling for
>> sync_file debugging (no idea why that made it into the common fence code).
>>
>> It was replaced by putting the error code directly into the fence, so
>> just reading that one after waiting should be ok.
>>
>> Maybe we should fix dma_fence_get_status() to do the right thing for this?
>>
>> ?For cs_wait_fences() IOCTL:
>>
>> Similar with above approach
>>
>> ?For cs_submit() IOCTL:
>>
>> It need to check if current ctx been marked as “*guilty*” and return
>> “*ECANCELED*” if so
>>
>> ?Introduce a new IOCTL to let UMD query *vram_lost_counter*:
>>
>> This way, UMD can also block app from submitting, like @Nicolai
>> mentioned, we can cache one copy of *vram_lost_counter* when
>> enumerate physical device, and deny all
>>
>> gl-context from submitting if the counter queried bigger than that
>> one cached in physical device. (looks a little overkill to me, but
>> easy to implement )
>>
>> UMD can also return error to APP when creating gl-context if found
>> current queried*vram_lost_counter *bigger than that one cached in
>> physical device.
>>
>> Okay. Already have a patch for this, please review that one if you
>> haven't already done so.
>>
>> Regards,
>> Christian.
>>
>> BTW: I realized that gl-context is a little different with kernel’s
>> context. Because for kernel. BO is not related with context but only
>> with FD, while in UMD, BO have a backend
>>
>> gl-context, so block submitting in UMD layer is also needed although
>> KMD will do its job as bottom line
>>
>> ?Basically “vram_lost_counter” is exposure by kernel to let UMD take
>> the control of robust extension feature, it will be UMD’s call to
>> move, KMD only deny “guilty” context from submitting
>>
>> Need your feedback, thx
>>
>> We’d better make TDR feature landed ASAP
>>
>> BR Monk
>>
>
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