possible use-after-free in amdgpu_dm

Tom St Denis tom.stdenis at amd.com
Tue Oct 17 17:36:23 UTC 2017


On 17/10/17 01:34 PM, Andrey Grodzovsky wrote:
> 
> 
> On 10/17/2017 01:25 PM, Tom St Denis wrote:
>> On 17/10/17 01:23 PM, Tom St Denis wrote:
>>> On 17/10/17 01:18 PM, Christian König wrote:
>>>> Am 17.10.2017 um 16:10 schrieb Tom St Denis:
>>>>> In this block of code:
>>>>>
>>>>> void amdgpu_dm_connector_funcs_reset(struct drm_connector *connector)
>>>>> {
>>>>>     struct dm_connector_state *state =
>>>>>         to_dm_connector_state(connector->state);
>>>>>
>>>>>     kfree(state);
>>>>>
>>>>>     state = kzalloc(sizeof(*state), GFP_KERNEL);
>>>>>
>>>>>
>>>>> The value of state is never compared with NULL and moreso the value 
>>>>> of connector->state is never written to if NULL. Wouldn't this mean 
>>>>> the pointer points to freed memory?
>>>>
>>>> Why should we compare the value of state to NULL? What's done here 
>>>> is just to get the size of the type state points to.
>>>>
>>>> Not sure if that is really covered by the C standard, but in 
>>>> practice it works fine even when state is NULL.
>>>
>>> Hi Christian,
>>>
>>>
>>> Oh sorry no the issue isn't with the sizeof (that's perfectly fine 
>>> since the standard says the pointer won't be dereferenced).
>>>
>>> The issue is later on in the function there's this statement:
>>>
>>>          connector->state = &state->base;
>>>
>>> Where "base" is first item in the struct so it's effectively just 
>>> "connector->state = &state".
>>>
>>> This means that the value of "connector->state" is stale since the 
>>> pointer was kfree'ed right (if the alloc fails) which could lead to a 
>>> use-after-free error (I don't know where this function lies in the 
>>> rest of the code paths but it seems wrong either way).
>>
>>
>> Sorry I think I might be explaining this poorly.
>>
>> In the case the alloc succeeds the pointer is updated and everything 
>> is fine.
>>
>> IF the alloc fails the pointer (connector->state) is not updated and 
>> the value points to freed memory.
> 
> Indeed an issue, there should be a big WARN_ON or error here for such a 
> case. In general this hook is called from drm_mode_config_reset which is 
> used to reset SW and HW states on loading or resetting due to GPU reset 
> or resume from suspend. I think we only use it on load.


I'm not sure if that's a WARN_ON or simply a BUG_ON since I don't get 
how the dm layer continues at this point.

Alternatively, we could put a WARN_ON and set the pointer to NULL and 
let it handle it higher in the call stack.

Would you like me to draft a commit for the latter?

Cheers,
Tom


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