noveau vs arm dma ops
daniel at ffwll.ch
Wed Apr 25 21:35:13 UTC 2018
On Wed, Apr 25, 2018 at 5:33 PM, Christoph Hellwig <hch at infradead.org> wrote:
> On Wed, Apr 25, 2018 at 12:04:29PM +0200, Daniel Vetter wrote:
>> > Coordinating the backport of a trivial helper in the arm tree is not
>> > the end of the world. Really, this cowboy attitude is a good reason
>> > why graphics folks have such a bad rep. You keep poking into random
>> > kernel internals, don't talk to anoyone and then complain if people
>> > are upset. This shouldn't be surprising.
>> Not really agreeing on the cowboy thing. The fundamental problem is that
>> the dma api provides abstraction that seriously gets in the way of writing
>> a gpu driver. Some examples:
> So talk to other people. Maybe people share your frustation. Or maybe
> other people have a way to help.
>> - We never want bounce buffers, ever. dma_map_sg gives us that, so there's
>> hacks to fall back to a cache of pages allocated using
>> dma_alloc_coherent if you build a kernel with bounce buffers.
> get_required_mask() is supposed to tell you if you are safe. However
> we are missing lots of implementations of it for iommus so you might get
> some false negatives, improvements welcome. It's been on my list of
> things to fix in the DMA API, but it is nowhere near the top.
I hasn't come up in a while in some fireworks, so I honestly don't
remember exactly what the issues have been. But
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Mon Dec 19 12:43:45 2016 +0000
drm/i915: Fallback to single PAGE_SIZE segments for DMA remapping
and the various bits of code that a
$ git grep SWIOTLB -- drivers/gpu
turns up is what we're doing to hack around that stuff. And in general
(there's some exceptions) gpus should be able to address everything,
so I never fully understood where that's even coming from.
>> - dma api hides the cache flushing requirements from us. GPUs love
>> non-snooped access, and worse give userspace control over that. We want
>> a strict separation between mapping stuff and flushing stuff. With the
>> IOMMU api we mostly have the former, but for the later arch maintainers
>> regularly tells they won't allow that. So we have drm_clflush.c.
> The problem is that a cache flushing API entirely separate is hard. That
> being said if you look at my generic dma-noncoherent API series it tries
> to move that way. So far it is in early stages and apparently rather
> buggy unfortunately.
I'm assuming this stuff here?
Anyway got lost in all that work a bit, looks really nice.
>> - dma api hides how/where memory is allocated. Kinda similar problem,
>> except now for CMA or address limits. So either we roll our own
>> allocators and then dma_map_sg (and pray it doesn't bounce buffer), or
>> we use dma_alloc_coherent and then grab the sgt to get at the CMA
>> allocations because that's the only way. Which sucks, because we can't
>> directly tell CMA how to back off if there's some way to make CMA memory
>> available through other means (gpus love to hog all of memory, so we
>> have shrinkers and everything).
> If you really care about doing explicitly cache flushing anyway (see
> above) allocating your own memory and mapping it where needed is by
> far the superior solution. On cache coherent architectures
> dma_alloc_coherent is nothing but allocate memory + dma_map_single.
> On non coherent allocations the memory might come through a special
> pool or must be used through a special virtual address mapping that
> is set up either statically or dynamically. For that case splitting
> allocation and mapping is a good idea in many ways, and I plan to move
> towards that once the number of dma mapping implementations is down
> to a reasonable number so that it can actually be done.
Yeah the above is pretty much what we do on x86. dma-api believes
everything is coherent, so dma_map_sg does the mapping we want and
nothing else (minus swiotlb fun). Cache flushing, allocations, all
done by the driver.
On arm that doesn't work. The iommu api seems like a good fit, except
the dma-api tends to get in the way a bit (drm/msm apparently has
similar problems like tegra), and if you need contiguous memory
dma_alloc_coherent is the only way to get at contiguous memory. There
was a huge discussion years ago about that, and direct cma access was
shot down because it would have exposed too much of the caching
attribute mangling required (most arm platforms need wc-pages to not
be in the kernel's linear map apparently).
Anything that separate these 3 things more (allocation pools, mapping
through IOMMUs and flushing cpu caches) sounds like the right
direction to me. Even if that throws some portability across platforms
away - drivers who want to control things in this much detail aren't
really portable (without some serious work) anyway.
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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