[PATCH 3/4] drm/scheduler: add new function to get least loaded sched v2
Nayan Deshmukh
nayan26deshmukh at gmail.com
Wed Aug 1 16:06:42 UTC 2018
Yes, that is correct.
Nayan
On Wed, Aug 1, 2018, 9:05 PM Andrey Grodzovsky <Andrey.Grodzovsky at amd.com>
wrote:
> Clarification question - if the run queues belong to different
> schedulers they effectively point to different rings,
>
> it means we allow to move (reschedule) a drm_sched_entity from one ring
> to another - i assume that the idea int the first place, that
>
> you have a set of HW rings and you can utilize any of them for your jobs
> (like compute rings). Correct ?
>
> Andrey
>
>
> On 08/01/2018 04:20 AM, Nayan Deshmukh wrote:
> > The function selects the run queue from the rq_list with the
> > least load. The load is decided by the number of jobs in a
> > scheduler.
> >
> > v2: avoid using atomic read twice consecutively, instead store
> > it locally
> >
> > Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
> > ---
> > drivers/gpu/drm/scheduler/gpu_scheduler.c | 25
> +++++++++++++++++++++++++
> > 1 file changed, 25 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > index 375f6f7f6a93..fb4e542660b0 100644
> > --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > @@ -255,6 +255,31 @@ static bool drm_sched_entity_is_ready(struct
> drm_sched_entity *entity)
> > return true;
> > }
> >
> > +/**
> > + * drm_sched_entity_get_free_sched - Get the rq from rq_list with least
> load
> > + *
> > + * @entity: scheduler entity
> > + *
> > + * Return the pointer to the rq with least load.
> > + */
> > +static struct drm_sched_rq *
> > +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
> > +{
> > + struct drm_sched_rq *rq = NULL;
> > + unsigned int min_jobs = UINT_MAX, num_jobs;
> > + int i;
> > +
> > + for (i = 0; i < entity->num_rq_list; ++i) {
> > + num_jobs =
> atomic_read(&entity->rq_list[i]->sched->num_jobs);
> > + if (num_jobs < min_jobs) {
> > + min_jobs = num_jobs;
> > + rq = entity->rq_list[i];
> > + }
> > + }
> > +
> > + return rq;
> > +}
> > +
> > static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
> > struct dma_fence_cb *cb)
> > {
>
>
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