[PATCH 2/4] drm/scheduler: add counter for total jobs in scheduler

Huang Rui ray.huang at amd.com
Thu Aug 2 02:57:12 UTC 2018


On Wed, Aug 01, 2018 at 09:06:29PM +0800, Christian König wrote:
> Yeah, I've actually added one before pushing it to amd-staging-drm-next.
> 
> But thanks for the reminder, wanted to note that to Nayan as well :)
> 

Yes, a soft reminder to Nayan. Thanks Nayan for the contribution. :-)

Thanks,
Ray

> Christian.
> 
> Am 01.08.2018 um 15:15 schrieb Huang Rui:
> > On Wed, Aug 01, 2018 at 01:50:00PM +0530, Nayan Deshmukh wrote:
> >
> > This should need a commmit message.
> >
> > Thanks,
> > Ray
> >
> >> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
> >> ---
> >>   drivers/gpu/drm/scheduler/gpu_scheduler.c | 3 +++
> >>   include/drm/gpu_scheduler.h               | 2 ++
> >>   2 files changed, 5 insertions(+)
> >>
> >> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> >> index a3eacc35cf98..375f6f7f6a93 100644
> >> --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> >> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> >> @@ -549,6 +549,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
> >>   
> >>   	trace_drm_sched_job(sched_job, entity);
> >>   
> >> +	atomic_inc(&entity->rq->sched->num_jobs);
> >>   	first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
> >>   
> >>   	/* first job wakes up scheduler */
> >> @@ -836,6 +837,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
> >>   
> >>   	dma_fence_get(&s_fence->finished);
> >>   	atomic_dec(&sched->hw_rq_count);
> >> +	atomic_dec(&sched->num_jobs);
> >>   	drm_sched_fence_finished(s_fence);
> >>   
> >>   	trace_drm_sched_process_job(s_fence);
> >> @@ -953,6 +955,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
> >>   	INIT_LIST_HEAD(&sched->ring_mirror_list);
> >>   	spin_lock_init(&sched->job_list_lock);
> >>   	atomic_set(&sched->hw_rq_count, 0);
> >> +	atomic_set(&sched->num_jobs, 0);
> >>   	atomic64_set(&sched->job_id_count, 0);
> >>   
> >>   	/* Each scheduler will run on a seperate kernel thread */
> >> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> >> index a60896222a3e..89881ce974a5 100644
> >> --- a/include/drm/gpu_scheduler.h
> >> +++ b/include/drm/gpu_scheduler.h
> >> @@ -260,6 +260,7 @@ struct drm_sched_backend_ops {
> >>    * @job_list_lock: lock to protect the ring_mirror_list.
> >>    * @hang_limit: once the hangs by a job crosses this limit then it is marked
> >>    *              guilty and it will be considered for scheduling further.
> >> + * @num_jobs: the number of jobs in queue in the scheduler
> >>    *
> >>    * One scheduler is implemented for each hardware ring.
> >>    */
> >> @@ -277,6 +278,7 @@ struct drm_gpu_scheduler {
> >>   	struct list_head		ring_mirror_list;
> >>   	spinlock_t			job_list_lock;
> >>   	int				hang_limit;
> >> +	atomic_t                        num_jobs;
> >>   };
> >>   
> >>   int drm_sched_init(struct drm_gpu_scheduler *sched,
> >> -- 
> >> 2.14.3
> >>
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