[PATCH] drm/scheduler: fix setting the priorty for entities
Dieter Nützel
Dieter at nuetzel-hh.de
Fri Aug 3 01:08:34 UTC 2018
Hello Christian, AMD guys,
this one _together_ with these series
[PATCH 1/7] drm/amdgpu: use new scheduler load balancing for VMs
https://lists.freedesktop.org/archives/amd-gfx/2018-August/024802.html
on top of
amd-staging-drm-next 53d5f1e4a6d9
freeze whole system (Intel Xeon X3470, RX580) during _first_ mouse move.
Same for sddm login or first move in KDE Plasma 5.
NO logs so far. - Expected?
Greetings,
Dieter
Am 01.08.2018 16:27, schrieb Christian König:
> Since we now deal with multiple rq we need to update all of them, not
> just the current one.
>
> Signed-off-by: Christian König <christian.koenig at amd.com>
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c | 3 +--
> drivers/gpu/drm/scheduler/gpu_scheduler.c | 36
> ++++++++++++++++++++-----------
> include/drm/gpu_scheduler.h | 5 ++---
> 3 files changed, 26 insertions(+), 18 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
> index df6965761046..9fcc14e2dfcf 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c
> @@ -407,12 +407,11 @@ void amdgpu_ctx_priority_override(struct
> amdgpu_ctx *ctx,
> for (i = 0; i < adev->num_rings; i++) {
> ring = adev->rings[i];
> entity = &ctx->rings[i].entity;
> - rq = &ring->sched.sched_rq[ctx_prio];
>
> if (ring->funcs->type == AMDGPU_RING_TYPE_KIQ)
> continue;
>
> - drm_sched_entity_set_rq(entity, rq);
> + drm_sched_entity_set_priority(entity, ctx_prio);
> }
> }
>
> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> index 05dc6ecd4003..85908c7f913e 100644
> --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> @@ -419,29 +419,39 @@ static void drm_sched_entity_clear_dep(struct
> dma_fence *f, struct dma_fence_cb
> }
>
> /**
> - * drm_sched_entity_set_rq - Sets the run queue for an entity
> + * drm_sched_entity_set_rq_priority - helper for
> drm_sched_entity_set_priority
> + */
> +static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
> + enum drm_sched_priority priority)
> +{
> + *rq = &(*rq)->sched->sched_rq[priority];
> +}
> +
> +/**
> + * drm_sched_entity_set_priority - Sets priority of the entity
> *
> * @entity: scheduler entity
> - * @rq: scheduler run queue
> + * @priority: scheduler priority
> *
> - * Sets the run queue for an entity and removes the entity from the
> previous
> - * run queue in which was present.
> + * Update the priority of runqueus used for the entity.
> */
> -void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
> - struct drm_sched_rq *rq)
> +void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
> + enum drm_sched_priority priority)
> {
> - if (entity->rq == rq)
> - return;
> -
> - BUG_ON(!rq);
> + unsigned int i;
>
> spin_lock(&entity->rq_lock);
> +
> + for (i = 0; i < entity->num_rq_list; ++i)
> + drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
> +
> drm_sched_rq_remove_entity(entity->rq, entity);
> - entity->rq = rq;
> - drm_sched_rq_add_entity(rq, entity);
> + drm_sched_entity_set_rq_priority(&entity->rq, priority);
> + drm_sched_rq_add_entity(entity->rq, entity);
> +
> spin_unlock(&entity->rq_lock);
> }
> -EXPORT_SYMBOL(drm_sched_entity_set_rq);
> +EXPORT_SYMBOL(drm_sched_entity_set_priority);
>
> /**
> * drm_sched_dependency_optimized
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 0c4cfe689d4c..22c0f88f7d8f 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -298,9 +298,8 @@ void drm_sched_entity_fini(struct drm_sched_entity
> *entity);
> void drm_sched_entity_destroy(struct drm_sched_entity *entity);
> void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
> struct drm_sched_entity *entity);
> -void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
> - struct drm_sched_rq *rq);
> -
> +void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
> + enum drm_sched_priority priority);
> struct drm_sched_fence *drm_sched_fence_create(
> struct drm_sched_entity *s_entity, void *owner);
> void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
More information about the amd-gfx
mailing list