[PATCH 2/2] drm/sched: Rework HW fence processing.

Andrey Grodzovsky andrey.grodzovsky at amd.com
Thu Dec 6 17:41:14 UTC 2018


Expedite job deletion from ring mirror list to the HW fence signal
callback instead from finish_work, together with waiting for all
such fences to signal in drm_sched_stop we garantee that
already signaled job will not be processed twice.
Remove the sched finish fence callback and just submit finish_work
directly from the HW fence callback.

Suggested-by: Christian Koenig <Christian.Koenig at amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
---
 drivers/gpu/drm/scheduler/sched_fence.c |  4 +++-
 drivers/gpu/drm/scheduler/sched_main.c  | 39 ++++++++++++++++-----------------
 include/drm/gpu_scheduler.h             | 10 +++++++--
 3 files changed, 30 insertions(+), 23 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_fence.c b/drivers/gpu/drm/scheduler/sched_fence.c
index d8d2dff..e62c239 100644
--- a/drivers/gpu/drm/scheduler/sched_fence.c
+++ b/drivers/gpu/drm/scheduler/sched_fence.c
@@ -151,7 +151,8 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f)
 EXPORT_SYMBOL(to_drm_sched_fence);
 
 struct drm_sched_fence *drm_sched_fence_create(struct drm_sched_entity *entity,
-					       void *owner)
+					       void *owner,
+					       struct drm_sched_job *s_job)
 {
 	struct drm_sched_fence *fence = NULL;
 	unsigned seq;
@@ -163,6 +164,7 @@ struct drm_sched_fence *drm_sched_fence_create(struct drm_sched_entity *entity,
 	fence->owner = owner;
 	fence->sched = entity->rq->sched;
 	spin_lock_init(&fence->lock);
+	fence->s_job = s_job;
 
 	seq = atomic_inc_return(&entity->fence_seq);
 	dma_fence_init(&fence->scheduled, &drm_sched_fence_ops_scheduled,
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 8fb7f86..2860037 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -284,31 +284,17 @@ static void drm_sched_job_finish(struct work_struct *work)
 	cancel_delayed_work_sync(&sched->work_tdr);
 
 	spin_lock_irqsave(&sched->job_list_lock, flags);
-	/* remove job from ring_mirror_list */
-	list_del_init(&s_job->node);
-	/* queue TDR for next job */
 	drm_sched_start_timeout(sched);
 	spin_unlock_irqrestore(&sched->job_list_lock, flags);
 
 	sched->ops->free_job(s_job);
 }
 
-static void drm_sched_job_finish_cb(struct dma_fence *f,
-				    struct dma_fence_cb *cb)
-{
-	struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
-						 finish_cb);
-	schedule_work(&job->finish_work);
-}
-
 static void drm_sched_job_begin(struct drm_sched_job *s_job)
 {
 	struct drm_gpu_scheduler *sched = s_job->sched;
 	unsigned long flags;
 
-	dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
-			       drm_sched_job_finish_cb);
-
 	spin_lock_irqsave(&sched->job_list_lock, flags);
 	list_add_tail(&s_job->node, &sched->ring_mirror_list);
 	drm_sched_start_timeout(sched);
@@ -418,13 +404,17 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool unpark_only)
 {
 	struct drm_sched_job *s_job, *tmp;
 	bool found_guilty = false;
-	unsigned long flags;
 	int r;
 
 	if (unpark_only)
 		goto unpark;
 
-	spin_lock_irqsave(&sched->job_list_lock, flags);	
+	/*
+	 * Locking the list is not required here as the sched thread is parked
+	 * so no new jobs are being pushed in to HW and in drm_sched_stop we
+	 * flushed any in flight jobs who didn't signal yet. Also concurrent
+	 * GPU recovers can't run in parallel.
+	 */
 	list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
 		struct drm_sched_fence *s_fence = s_job->s_fence;
 		struct dma_fence *fence;
@@ -453,7 +443,6 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool unpark_only)
 	}
 
 	drm_sched_start_timeout(sched);
-	spin_unlock_irqrestore(&sched->job_list_lock, flags);
 
 unpark:
 	kthread_unpark(sched->thread);
@@ -505,7 +494,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
 	job->sched = sched;
 	job->entity = entity;
 	job->s_priority = entity->rq - sched->sched_rq;
-	job->s_fence = drm_sched_fence_create(entity, owner);
+	job->s_fence = drm_sched_fence_create(entity, owner, job);
 	if (!job->s_fence)
 		return -ENOMEM;
 	job->id = atomic64_inc_return(&sched->job_id_count);
@@ -593,15 +582,25 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
 	struct drm_sched_fence *s_fence =
 		container_of(cb, struct drm_sched_fence, cb);
 	struct drm_gpu_scheduler *sched = s_fence->sched;
+	struct drm_sched_job *s_job = s_fence->s_job;
+	unsigned long flags;
+
+	cancel_delayed_work(&sched->work_tdr);
 
-	dma_fence_get(&s_fence->finished);
 	atomic_dec(&sched->hw_rq_count);
 	atomic_dec(&sched->num_jobs);
+
+	spin_lock_irqsave(&sched->job_list_lock, flags);
+	/* remove job from ring_mirror_list */
+	list_del_init(&s_job->node);
+	spin_unlock_irqrestore(&sched->job_list_lock, flags);
+
 	drm_sched_fence_finished(s_fence);
 
 	trace_drm_sched_process_job(s_fence);
-	dma_fence_put(&s_fence->finished);
 	wake_up_interruptible(&sched->wake_up_worker);
+
+	schedule_work(&s_job->finish_work);
 }
 
 /**
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index c94b592..23855c6 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -115,6 +115,8 @@ struct drm_sched_rq {
 	struct drm_sched_entity		*current_entity;
 };
 
+struct drm_sched_job;
+
 /**
  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
  */
@@ -160,6 +162,9 @@ struct drm_sched_fence {
          * @owner: job owner for debugging
          */
 	void				*owner;
+
+	/* Back pointer to owning job */
+	struct drm_sched_job 		*s_job;
 };
 
 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
@@ -330,8 +335,9 @@ void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
 				   enum drm_sched_priority priority);
 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
 
-struct drm_sched_fence *drm_sched_fence_create(
-	struct drm_sched_entity *s_entity, void *owner);
+struct drm_sched_fence *drm_sched_fence_create(struct drm_sched_entity *s_entity,
+					       void *owner,
+					       struct drm_sched_job *s_job);
 void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
 void drm_sched_fence_finished(struct drm_sched_fence *fence);
 
-- 
2.7.4



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