[PATCH 2/3] drm/amdgpu: refresh per vm bo lru

zhoucm1 zhoucm1 at amd.com
Wed Mar 28 08:13:19 UTC 2018



On 2018年03月27日 21:44, Christian König wrote:

> How about we update the LRU only when we need to re-validate at least 
> one BO?
I tried this just now, performance still isn't stable, sometime drop to 
28fps by accident.

I also tried to check num_evictions, if eviction happens, then update 
LRU, also sometime drop to 28fps by accident.

When BOs change, we not only need keep LRU order, but also validation 
order in vm->evicted list. Any other ideas which can keep these order 
but not increase submission overhead?

Regards,
David Zhou
>
> BTW: We can easily walk all BOs which belong to a VM, skipping over 
> the few which aren't per VM BOs should be trivial.
>
> Christian.
>
> Am 27.03.2018 um 13:56 schrieb Zhou, David(ChunMing):
>> then how to keep unique lru order? any ideas?
>>
>> To stable performance, we have to keep unique lru order, otherwise 
>> like the issue I look into, sometimes F1game is 40fps, sometimes 
>> 28fps...even re-validate allowed domains BO.
>>
>> The left root cause is the moved BOs are not same.
>>
>> send from Smartisan Pro
>>
>> Christian K鰊ig <ckoenig.leichtzumerken at gmail.com> 于 2018年3月27日 
>> 下午6:50写道:
>>
>> NAK, we already tried that and it is really not a good idea because it
>> massively increases the per submission overhead.
>>
>> Christian.
>>
>> Am 27.03.2018 um 12:16 schrieb Chunming Zhou:
>> > Change-Id: Ibad84ed585b0746867a5f4cd1eadc2273e7cf596
>> > Signed-off-by: Chunming Zhou <david1.zhou at amd.com>
>> > ---
>> >   drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c |  2 ++
>> >   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 15 +++++++++++++++
>> >   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h |  1 +
>> >   3 files changed, 18 insertions(+)
>> >
>> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c 
>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> > index 383bf2d31c92..414e61799236 100644
>> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
>> > @@ -919,6 +919,8 @@ static int amdgpu_bo_vm_update_pte(struct 
>> amdgpu_cs_parser *p)
>> >                }
>> >        }
>> >
>> > +     amdgpu_vm_refresh_lru(adev, vm);
>> > +
>> >        return r;
>> >   }
>> >
>> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c 
>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
>> > index 5e35e23511cf..8ad2bb705765 100644
>> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
>> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
>> > @@ -1902,6 +1902,21 @@ struct amdgpu_bo_va *amdgpu_vm_bo_add(struct 
>> amdgpu_device *adev,
>> >        return bo_va;
>> >   }
>> >
>> > +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct 
>> amdgpu_vm *vm)
>> > +{
>> > +     struct ttm_bo_global *glob = adev->mman.bdev.glob;
>> > +     struct amdgpu_vm_bo_base *bo_base;
>> > +
>> > +     spin_lock(&vm->status_lock);
>> > +     list_for_each_entry(bo_base, &vm->vm_bo_list, vm_bo) {
>> > +             spin_lock(&glob->lru_lock);
>> > + ttm_bo_move_to_lru_tail(&bo_base->bo->tbo);
>> > +             if (bo_base->bo->shadow)
>> > + ttm_bo_move_to_lru_tail(&bo_base->bo->shadow->tbo);
>> > +             spin_unlock(&glob->lru_lock);
>> > +     }
>> > +     spin_unlock(&vm->status_lock);
>> > +}
>> >
>> >   /**
>> >    * amdgpu_vm_bo_insert_mapping - insert a new mapping
>> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h 
>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
>> > index 1886a561c84e..e01895581489 100644
>> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
>> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
>> > @@ -285,6 +285,7 @@ int amdgpu_vm_clear_freed(struct amdgpu_device 
>> *adev,
>> >                          struct dma_fence **fence);
>> >   int amdgpu_vm_handle_moved(struct amdgpu_device *adev,
>> >                           struct amdgpu_vm *vm);
>> > +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct 
>> amdgpu_vm *vm);
>> >   int amdgpu_vm_bo_update(struct amdgpu_device *adev,
>> >                        struct amdgpu_bo_va *bo_va,
>> >                        bool clear);
>>
>

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