[PATCH 3/3] drm/vc4: Attach underscan props to the HDMI connector
Daniel Vetter
daniel at ffwll.ch
Mon May 14 16:43:15 UTC 2018
On Wed, May 09, 2018 at 04:52:38PM +0200, Boris Brezillon wrote:
> On Mon, 7 May 2018 17:24:08 +0200
> Daniel Vetter <daniel at ffwll.ch> wrote:
>
> > On Mon, May 07, 2018 at 04:44:34PM +0200, Boris Brezillon wrote:
> > > Now that the plane code takes the underscan setup into account, we can
> > > safely attach the underscan props to the HDMI connector.
> > >
> > > We also take care of filling AVI infoframes correctly to expose the
> > > top/botton/left/right bar.
> > >
> > > Note that these underscan props match pretty well the
> > > overscan_{left,right,top,bottom} properties defined in config.txt and
> > > parsed by the VC4 firmware.
> > >
> > > Signed-off-by: Boris Brezillon <boris.brezillon at bootlin.com>
> > > ---
> > > drivers/gpu/drm/vc4/vc4_hdmi.c | 25 +++++++++++++++++++++++++
> > > 1 file changed, 25 insertions(+)
> > >
> > > diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
> > > index 1a6db291d48b..17464b5981f9 100644
> > > --- a/drivers/gpu/drm/vc4/vc4_hdmi.c
> > > +++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
> > > @@ -323,6 +323,16 @@ static struct drm_connector *vc4_hdmi_connector_init(struct drm_device *dev,
> > > DRM_MODE_CONNECTOR_HDMIA);
> > > drm_connector_helper_add(connector, &vc4_hdmi_connector_helper_funcs);
> > >
> > > + /* The hborder and vborder limit is arbitrarily set to 1024 which
> > > + * should be more than enough for real use cases. Note that the actual
> > > + * limitation comes from the display mode:
> > > + * hborder < hdisplay && vborder < vdisplay
> > > + */
> > > + drm_connector_attach_underscan_properties(connector,
> >
> > We should probably sprinkle __must_check over all these :-)
>
> I'm perfectly fine adding __must_check to
> drm_connector_attach_underscan_properties(), but I'm definitely not
> volunteering for a massive __must_check sanitization :P.
Yeah I just meant for this one here. The others might be a good candidate
for Documentation/gpu/todo.rst.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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