[PATCH v2] drm/scheduler: Remove obsolete spinlock.

Christian König ckoenig.leichtzumerken at gmail.com
Thu May 17 08:34:40 UTC 2018


Reviewed-by: Christian König <christian.koenig at amd.com>

Am 17.05.2018 um 04:32 schrieb zhoucm1:
> Yes, every thing is clear, Acked-by: Chunming Zhou <david1.zhou at amd.com>
>
>
> On 2018年05月16日 23:33, Andrey Grodzovsky wrote:
>> This spinlock is superfluous, any call to drm_sched_entity_push_job
>> should already be under a lock together with matching drm_sched_job_init
>> to match the order of insertion into queue with job's fence seqence
>> number.
>>
>> v2:
>> Improve patch description.
>> Add functions documentation describing the locking considerations
>>
>> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
>> ---
>>   drivers/gpu/drm/scheduler/gpu_scheduler.c | 15 ++++++++++-----
>>   include/drm/gpu_scheduler.h               |  1 -
>>   2 files changed, 10 insertions(+), 6 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c 
>> b/drivers/gpu/drm/scheduler/gpu_scheduler.c
>> index 1f1dd70..80dd66c 100644
>> --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
>> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
>> @@ -140,7 +140,6 @@ int drm_sched_entity_init(struct 
>> drm_gpu_scheduler *sched,
>>       entity->last_scheduled = NULL;
>>         spin_lock_init(&entity->rq_lock);
>> -    spin_lock_init(&entity->queue_lock);
>>       spsc_queue_init(&entity->job_queue);
>>         atomic_set(&entity->fence_seq, 0);
>> @@ -414,6 +413,10 @@ drm_sched_entity_pop_job(struct drm_sched_entity 
>> *entity)
>>    *
>>    * @sched_job        The pointer to job required to submit
>>    *
>> + * Note: To guarantee that the order of insertion to queue matches
>> + * the job's fence sequence number this function should be
>> + * called with drm_sched_job_init under common lock.
>> + *
>>    * Returns 0 for success, negative error code otherwise.
>>    */
>>   void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
>> @@ -424,11 +427,8 @@ void drm_sched_entity_push_job(struct 
>> drm_sched_job *sched_job,
>>         trace_drm_sched_job(sched_job, entity);
>>   -    spin_lock(&entity->queue_lock);
>>       first = spsc_queue_push(&entity->job_queue, 
>> &sched_job->queue_node);
>>   -    spin_unlock(&entity->queue_lock);
>> -
>>       /* first job wakes up scheduler */
>>       if (first) {
>>           /* Add the entity to the run queue */
>> @@ -594,7 +594,12 @@ void drm_sched_job_recovery(struct 
>> drm_gpu_scheduler *sched)
>>   }
>>   EXPORT_SYMBOL(drm_sched_job_recovery);
>>   -/* init a sched_job with basic field */
>> +/**
>> + * Init a sched_job with basic field
>> + *
>> + * Note: Refer to drm_sched_entity_push_job documentation
>> + * for locking considerations.
>> + */
>>   int drm_sched_job_init(struct drm_sched_job *job,
>>                  struct drm_gpu_scheduler *sched,
>>                  struct drm_sched_entity *entity,
>> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
>> index 350a62c..683eb65 100644
>> --- a/include/drm/gpu_scheduler.h
>> +++ b/include/drm/gpu_scheduler.h
>> @@ -56,7 +56,6 @@ struct drm_sched_entity {
>>       spinlock_t            rq_lock;
>>       struct drm_gpu_scheduler    *sched;
>>   -    spinlock_t            queue_lock;
>>       struct spsc_queue        job_queue;
>>         atomic_t            fence_seq;
>
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