[PATCH libdrm] amdgpu/test: Add illegal register and memory access test.
Grodzovsky, Andrey
Andrey.Grodzovsky at amd.com
Fri Nov 2 18:14:02 UTC 2018
On 11/02/2018 02:12 PM, Alex Deucher wrote:
> On Fri, Nov 2, 2018 at 11:59 AM Grodzovsky, Andrey
> <Andrey.Grodzovsky at amd.com> wrote:
>>
>>
>> On 11/02/2018 10:24 AM, Michel Dänzer wrote:
>>> On 2018-10-31 7:33 p.m., Andrey Grodzovsky wrote:
>>>> Illegal access will cause CP hang followed by job timeout and
>>>> recovery kicking in.
>>>> Also, disable the suite for all APU ASICs until GPU
>>>> reset issues for them will be resolved and GPU reset recovery
>>>> will be enabled by default.
>>>>
>>>> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
>>>>
>>>> [...]
>>>>
>>>> @@ -94,7 +119,9 @@ CU_BOOL suite_deadlock_tests_enable(void)
>>>> &minor_version, &device_handle))
>>>> return CU_FALSE;
>>>>
>>>> - if (device_handle->info.family_id == AMDGPU_FAMILY_SI) {
>>>> + if (device_handle->info.family_id == AMDGPU_FAMILY_SI ||
>>>> + device_handle->info.family_id == AMDGPU_FAMILY_CZ ||
>>>> + device_handle->info.family_id == AMDGPU_FAMILY_RV) {
>>>> printf("\n\nCurrently hangs the CP on this ASIC, deadlock suite disabled\n");
>>>> enable = CU_FALSE;
>>>> }
>>> Indentation is wrong here and in other places. The libdrm tree contains
>>> configuration files for EditorConfig (https://editorconfig.org/); since
>>> you're using Eclipse, https://github.com/ncjones/editorconfig-eclipse
>>> should help.
>> I installed the eclipse plugin.
>>>
>>> I run amdgpu_test as part of my daily build/test script during lunch
>>> break; when I came back today, I was greeted by a GFX hang of the
>>> Bonaire in my development box due to this test. Please disable it for
>>> all pre-GFX8 ASICs. Ideally, it should also check at runtime that GPU
>>> recovery is actually enabled, as that still isn't the case by default
>>> except with bleeding edge amdgpu kernel code.
>> Thanks for testing - I will send a fix.
>>
> Have you tried enabling reset on gfx7 dGPUs? It uses pretty much the
> same sequence as gfx8 so it might just work.
>
> Alex
I haven't but I can give it a try.
Andrey
>
>> Andrey
>>>
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