[PATCH 4/5] drm/amdgpu: always recover VRAM during GPU recovery
Christian König
ckoenig.leichtzumerken at gmail.com
Tue Sep 11 09:56:01 UTC 2018
It shouldn't add much overhead and we should make sure that critical
VRAM content is always restored.
Signed-off-by: Christian König <christian.koenig at amd.com>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index 93476b8c2e72..5eba66ecf668 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -2989,7 +2989,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
}
/**
- * amdgpu_device_handle_vram_lost - Handle the loss of VRAM contents
+ * amdgpu_device_recover_vram - Recover some VRAM contents
*
* @adev: amdgpu_device pointer
*
@@ -2998,7 +2998,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
* the contents of VRAM might be lost.
* Returns 0 on success, 1 on failure.
*/
-static int amdgpu_device_handle_vram_lost(struct amdgpu_device *adev)
+static int amdgpu_device_recover_vram(struct amdgpu_device *adev)
{
struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
struct amdgpu_bo *bo, *tmp;
@@ -3125,8 +3125,8 @@ static int amdgpu_device_reset(struct amdgpu_device *adev)
}
}
- if (!r && ((need_full_reset && !(adev->flags & AMD_IS_APU)) || vram_lost))
- r = amdgpu_device_handle_vram_lost(adev);
+ if (!r)
+ r = amdgpu_device_recover_vram(adev);
return r;
}
@@ -3172,7 +3172,7 @@ static int amdgpu_device_reset_sriov(struct amdgpu_device *adev,
amdgpu_virt_release_full_gpu(adev, true);
if (!r && adev->virt.gim_feature & AMDGIM_FEATURE_GIM_FLR_VRAMLOST) {
atomic_inc(&adev->vram_lost_counter);
- r = amdgpu_device_handle_vram_lost(adev);
+ r = amdgpu_device_recover_vram(adev);
}
return r;
--
2.14.1
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