[PATCH 25/39] drm/amd/display: Specified VR patch skip to reset segment to 0
Rodrigo Siqueira
Rodrigo.Siqueira at amd.com
Wed Dec 11 15:32:39 UTC 2019
From: Derek Lai <Derek.Lai at amd.com>
[Why]
After read the 3rd Edid blocks, we will reset segment to 0,
which causes this VR fail to read Edid successfully.
[How]
Skip to reset segment to 0 for this VR device.
Signed-off-by: Derek Lai <Derek.Lai at amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr at amd.com>
Acked-by: Anthony Koo <Anthony.Koo at amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira at amd.com>
---
drivers/gpu/drm/amd/display/dc/dc_link.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/drivers/gpu/drm/amd/display/dc/dc_link.h b/drivers/gpu/drm/amd/display/dc/dc_link.h
index 1ff79f703734..f420aeac7fbd 100644
--- a/drivers/gpu/drm/amd/display/dc/dc_link.h
+++ b/drivers/gpu/drm/amd/display/dc/dc_link.h
@@ -133,6 +133,7 @@ struct dc_link {
struct link_flags {
bool dp_keep_receiver_powered;
bool dp_skip_DID2;
+ bool dp_skip_reset_segment;
} wa_flags;
struct link_mst_stream_allocation_table mst_stream_alloc_table;
--
2.24.0
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