[PATCH 01/13] drm/amdgpu: introduce and honour DRM_FORCE_AUTH workaround

Koenig, Christian Christian.Koenig at amd.com
Tue May 28 08:03:36 UTC 2019

Am 28.05.19 um 09:38 schrieb Daniel Vetter:
> [SNIP]
>> Might be a good idea looking into reverting it partially, so that at
>> least command submission and buffer allocation is still blocked.
> I thought the issue is a lot more than vainfo, it's pretty much every
> hacked up compositor under the sun getting this wrong one way or
> another. Thinking about this some more, I also have no idea how you'd
> want to deprecate rendering on primary nodes in general. Apparently
> that breaks -modesetting already, and probably lots more compositors.
> And it looks like we're finally achieve the goal kms set out to 10
> years ago, and new compositors are sprouting up all the time. I guess
> we could just break them all (on new hardware) and tell them to all
> suck it up. But I don't think that's a great option. And just
> deprecating this on amdgpu is going to be even harder, since then
> everywhere else it'll keep working, and it's just amdgpu.ko that looks
> broken.
> Aside: I'm not supporting Emil's idea here because it fixes any issues
> Intel has - Intel doesn't care. I support it because reality sucks,
> people get this render vs. primary vs. multi-gpu prime wrong all the
> time (that's also why we have hardcoded display+gpu pairs in mesa for
> the various soc combinations out there), and this looks like a
> pragmatic solution. It'd be nice if every compositor and everything
> else would perfectly support multi gpu and only use render nodes for
> rendering, and only primary nodes for display. But reality is that
> people hack on stuff until gears on screen and then move on to more
> interesting things (to them). So I don't think we'll ever win this :-/

Yeah, but this is a classic case of working around user space issues by 
making kernel changes instead of fixing user space.

Having privileged (output control) and unprivileged (rendering control) 
functionality behind the same node is a mistake we have made a long time 
ago and render nodes finally seemed to be a way to fix that.

I mean why are compositors using the primary node in the first place? 
Because they want to have access to privileged resources I think and in 
this case it is perfectly ok to do so.

Now extending unprivileged access to the primary node actually sounds 
like a step into the wrong direction to me.

I rather think that we should go down the route of completely dropping 
command submission and buffer allocation through the primary node for 
non master clients. And then as next step at some point drop support for 

I mean we have done this with UMS as well and I don't see much other way 
to move forward and get rid of those ancient interface in the long term.


> -Daniel

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