[PATCH v3 2/2] drm/scheduler: Avoid accessing freed bad job.

Steven Price steven.price at arm.com
Mon Nov 25 16:57:18 UTC 2019


On 25/11/2019 14:10, Andrey Grodzovsky wrote:
> Problem:
> Due to a race between drm_sched_cleanup_jobs in sched thread and
> drm_sched_job_timedout in timeout work there is a possiblity that
> bad job was already freed while still being accessed from the
> timeout thread.
> 
> Fix:
> Instead of just peeking at the bad job in the mirror list
> remove it from the list under lock and then put it back later when
> we are garanteed no race with main sched thread is possible which
> is after the thread is parked.
> 
> v2: Lock around processing ring_mirror_list in drm_sched_cleanup_jobs.
> 
> v3: Rebase on top of drm-misc-next. v2 is not needed anymore as
> drm_sched_cleanup_jobs already has a lock there.
> 
> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
> Reviewed-by: Christian König <christian.koenig at amd.com>
> Tested-by: Emily Deng <Emily.Deng at amd.com>
> ---
>  drivers/gpu/drm/scheduler/sched_main.c | 29 +++++++++++++++++++++++++++++
>  1 file changed, 29 insertions(+)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 6774955..a604dfa 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -284,10 +284,24 @@ static void drm_sched_job_timedout(struct work_struct *work)
>  	unsigned long flags;
>  
>  	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
> +
> +	/*
> +	 * Protects against concurrent deletion in drm_sched_cleanup_jobs that
                                                   ^^^^^^^^^^^^^^^^^^^^^

drm_sched_cleanup_jobs() is gone - replaced with
drm_sched_get_cleanup_job() and code in drm_sched_main(). See:

588b9828f074 ("drm: Don't free jobs in wait_event_interruptible()")

> +	 * is already in progress.
> +	 */
> +	spin_lock_irqsave(&sched->job_list_lock, flags);
>  	job = list_first_entry_or_null(&sched->ring_mirror_list,
>  				       struct drm_sched_job, node);
>  
>  	if (job) {
> +		/*
> +		 * Remove the bad job so it cannot be freed by already in progress
> +		 * drm_sched_cleanup_jobs. It will be reinsrted back after sched->thread
                                                      ^^^^^^^^^
Typo: s/reinsrted/reinserted/

> +		 * is parked at which point it's safe.
> +		 */
> +		list_del_init(&job->node);
> +		spin_unlock_irqrestore(&sched->job_list_lock, flags);
> +
>  		job->sched->ops->timedout_job(job);
>  
>  		/*
> @@ -298,6 +312,8 @@ static void drm_sched_job_timedout(struct work_struct *work)
>  			job->sched->ops->free_job(job);
>  			sched->free_guilty = false;
>  		}
> +	} else {
> +		spin_unlock_irqrestore(&sched->job_list_lock, flags);
>  	}
>  
>  	spin_lock_irqsave(&sched->job_list_lock, flags);
> @@ -370,6 +386,19 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
>  	kthread_park(sched->thread);
>  
>  	/*
> +	 * Reinsert back the bad job here - now it's safe as drm_sched_cleanup_jobs

Another reference to drm_sched_cleanup_jobs.

> +	 * cannot race against us and release the bad job at this point - we parked
> +	 * (waited for) any in progress (earlier) cleanups and any later ones will
> +	 * bail out due to sched->thread being parked.

As explained in the other patch - after the kthread_park() has returned
there will be no more calls to drm_sched_get_cleanup_job() until the
thread is unparked.

Steve

> +	 */
> +	if (bad && bad->sched == sched)
> +		/*
> +		 * Add at the head of the queue to reflect it was the earliest
> +		 * job extracted.
> +		 */
> +		list_add(&bad->node, &sched->ring_mirror_list);
> +
> +	/*
>  	 * Iterate the job list from later to  earlier one and either deactive
>  	 * their HW callbacks or remove them from mirror list if they already
>  	 * signaled.
> 



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