[PATCH 13/25] drm/amd/display: Do not double-buffer DTO adjustments

sunpeng.li at amd.com sunpeng.li at amd.com
Tue Sep 10 13:54:33 UTC 2019


From: Wesley Chalmers <Wesley.Chalmers at amd.com>

[WHY]
When changing DPP global ref clock, DTO adjustments must take effect
immediately, or else underflow may occur.
It appears the original decision to double-buffer DTO adjustments was made to
prevent underflows that occur when raising DPP ref clock (which is not
double-buffered), but that same decision causes similar issues when
lowering DPP global ref clock. The better solution is to order the
adjustments according to whether clocks are being raised or lowered.

Signed-off-by: Wesley Chalmers <Wesley.Chalmers at amd.com>
Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin at amd.com>
Acked-by: Anthony Koo <Anthony.Koo at amd.com>
Acked-by: Leo Li <sunpeng.li at amd.com>
---
 .../gpu/drm/amd/display/dc/dcn20/dcn20_dccg.c | 21 -------------------
 1 file changed, 21 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_dccg.c b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_dccg.c
index f9b99f8cfc31..313d3793005e 100644
--- a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_dccg.c
+++ b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_dccg.c
@@ -117,27 +117,6 @@ void dccg2_get_dccg_ref_freq(struct dccg *dccg,
 
 void dccg2_init(struct dccg *dccg)
 {
-	struct dcn_dccg *dccg_dcn = TO_DCN_DCCG(dccg);
-
-	// Fallthrough intentional to program all available dpp_dto's
-	switch (dccg_dcn->base.ctx->dc->res_pool->pipe_count) {
-	case 6:
-		REG_UPDATE(DPPCLK_DTO_CTRL, DPPCLK_DTO_DB_EN[5], 1);
-	case 5:
-		REG_UPDATE(DPPCLK_DTO_CTRL, DPPCLK_DTO_DB_EN[4], 1);
-	case 4:
-		REG_UPDATE(DPPCLK_DTO_CTRL, DPPCLK_DTO_DB_EN[3], 1);
-	case 3:
-		REG_UPDATE(DPPCLK_DTO_CTRL, DPPCLK_DTO_DB_EN[2], 1);
-	case 2:
-		REG_UPDATE(DPPCLK_DTO_CTRL, DPPCLK_DTO_DB_EN[1], 1);
-	case 1:
-		REG_UPDATE(DPPCLK_DTO_CTRL, DPPCLK_DTO_DB_EN[0], 1);
-		break;
-	default:
-		ASSERT(false);
-		break;
-	}
 }
 
 static const struct dccg_funcs dccg2_funcs = {
-- 
2.22.0



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