[PATCH 0/7] drm/amd/display: Drop DRM private objects from amdgpu_dm
daniel at ffwll.ch
daniel at ffwll.ch
Fri Aug 7 08:29:12 UTC 2020
On Thu, Jul 30, 2020 at 04:36:35PM -0400, Nicholas Kazlauskas wrote:
> Based on the analysis of the bug from [1] the best course of action seems
> to be swapping off of DRM private objects back to subclassing DRM atomic
> state instead.
>
> This patch series implements this change, but not yet the other changes
> suggested in the threads from that bug - these will come later.
>
> CCing dri-devel per Daniel's suggestion since this issue brought
> some interesting misuse of private objects.
I ended up reading around a bit, and it feels like the sub-objects might
make a reasonable private state structure perhaps. Like dc_stream_state,
at least when reading around in e.g. dc_remove_stream_from_ctx.
But would need to come up with a plan how to integrate this on the other
os side of DC I guess :-)
Anyway I'd say more evidence that dc_state needs to subclass
drm_atomic_state.
Another thing I wondered is whether we should rename drm_atomic_state to
drm_atomic_state_update, so it's clear it's the container with the updated
states, not a real state object thing itself.
-Daniel
>
> [1] https://bugzilla.kernel.org/show_bug.cgi?id=207383
>
> Nicholas Kazlauskas (7):
> drm/amd/display: Store tiling_flags and tmz_surface on dm_plane_state
> drm/amd/display: Reset plane when tiling flags change
> drm/amd/display: Avoid using unvalidated tiling_flags and tmz_surface
> in prepare_planes
> drm/amd/display: Use validated tiling_flags and tmz_surface in
> commit_tail
> drm/amd/display: Reset plane for anything that's not a FAST update
> drm/amd/display: Drop dm_determine_update_type_for_commit
> drm/amd/display: Replace DRM private objects with subclassed DRM
> atomic state
>
> .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 967 ++++++------------
> .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 13 +-
> 2 files changed, 343 insertions(+), 637 deletions(-)
>
> --
> 2.25.1
>
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--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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