[PATCH] drm/scheduler: fix race condition in load balancer
Christian König
ckoenig.leichtzumerken at gmail.com
Tue Jan 14 16:01:14 UTC 2020
Am 14.01.20 um 16:43 schrieb Nirmoy Das:
> Jobs submitted in an entity should execute in the order those jobs
> are submitted. We make sure that by checking entity->job_queue in
> drm_sched_entity_select_rq() so that we don't loadbalance jobs within
> an entity.
>
> But because we update entity->job_queue later in drm_sched_entity_push_job(),
> there remains a open window when it is possibe that entity->rq might get
> updated by drm_sched_entity_select_rq() which should not be allowed.
NAK, concurrent calls to
drm_sched_job_init()/drm_sched_entity_push_job() are not allowed in the
first place or otherwise we mess up the fence sequence order and risk
memory corruption.
>
> Changes in this part also improves job distribution.
> Below are test results after running amdgpu_test from mesa drm
>
> Before this patch:
>
> sched_name num of many times it got scheduled
> ========= ==================================
> sdma0 314
> sdma1 32
> comp_1.0.0 56
> comp_1.1.0 0
> comp_1.1.1 0
> comp_1.2.0 0
> comp_1.2.1 0
> comp_1.3.0 0
> comp_1.3.1 0
>
> After this patch:
>
> sched_name num of many times it got scheduled
> ========= ==================================
> sdma1 243
> sdma0 164
> comp_1.0.1 14
> comp_1.1.0 11
> comp_1.1.1 10
> comp_1.2.0 15
> comp_1.2.1 14
> comp_1.3.0 10
> comp_1.3.1 10
Well that is still rather nice to have, why does that happen?
Christian.
>
> Fixes: 35e160e781a048 (drm/scheduler: change entities rq even earlier)
>
> Signed-off-by: Nirmoy Das <nirmoy.das at amd.com>
> Reported-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
> ---
> drivers/gpu/drm/scheduler/sched_entity.c | 9 +++++++--
> drivers/gpu/drm/scheduler/sched_main.c | 1 +
> include/drm/gpu_scheduler.h | 1 +
> 3 files changed, 9 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 2e3a058fc239..8414e084b6ac 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -67,6 +67,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
> entity->priority = priority;
> entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
> entity->last_scheduled = NULL;
> + entity->loadbalance_on = true;
>
> if(num_sched_list)
> entity->rq = &sched_list[0]->sched_rq[entity->priority];
> @@ -447,6 +448,9 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
> entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
>
> spsc_queue_pop(&entity->job_queue);
> + if (!spsc_queue_count(&entity->job_queue))
> + entity->loadbalance_on = true;
> +
> return sched_job;
> }
>
> @@ -463,7 +467,8 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
> struct dma_fence *fence;
> struct drm_sched_rq *rq;
>
> - if (spsc_queue_count(&entity->job_queue) || entity->num_sched_list <= 1)
> + atomic_inc(&entity->rq->sched->num_jobs);
> + if ((entity->num_sched_list <= 1) || !entity->loadbalance_on)
> return;
>
> fence = READ_ONCE(entity->last_scheduled);
> @@ -477,6 +482,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
> entity->rq = rq;
> }
>
> + entity->loadbalance_on = false;
> spin_unlock(&entity->rq_lock);
> }
>
> @@ -498,7 +504,6 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
> bool first;
>
> trace_drm_sched_job(sched_job, entity);
> - atomic_inc(&entity->rq->sched->num_jobs);
> WRITE_ONCE(entity->last_user, current->group_leader);
> first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 3fad5876a13f..00fdc350134e 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -562,6 +562,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
> return -ENOENT;
>
> sched = entity->rq->sched;
> + atomic_inc(&entity->rq->sched->num_jobs);
>
> job->sched = sched;
> job->entity = entity;
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 96a1a1b7526e..a5190869d323 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -97,6 +97,7 @@ struct drm_sched_entity {
> struct dma_fence *last_scheduled;
> struct task_struct *last_user;
> bool stopped;
> + bool loadbalance_on;
> struct completion entity_idle;
> };
>
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