[PATCH 06/16] drm/amd/powerplay: add new UMD pstate data structure
Evan Quan
evan.quan at amd.com
Fri Jul 10 04:47:36 UTC 2020
This is used to cache the clock frequencies for all UMD pstates.
So that we do not need to calculate from scratch on every UMD
pstate switch.
Change-Id: I3f2ef5ee2e6e433518f726988bbe5970848b99c8
Signed-off-by: Evan Quan <evan.quan at amd.com>
Reviewed-by: Alex Deucher <alexander.deucher at amd.com>
---
drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h b/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h
index 66912884f093..91c8b69da026 100644
--- a/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h
+++ b/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h
@@ -352,6 +352,20 @@ struct smu_baco_context
bool platform_support;
};
+struct pstates_clk_freq {
+ uint32_t min;
+ uint32_t standard;
+ uint32_t peak;
+};
+
+struct smu_umd_pstate_table {
+ struct pstates_clk_freq gfxclk_pstate;
+ struct pstates_clk_freq socclk_pstate;
+ struct pstates_clk_freq uclk_pstate;
+ struct pstates_clk_freq vclk_pstate;
+ struct pstates_clk_freq dclk_pstate;
+};
+
#define WORKLOAD_POLICY_MAX 7
struct smu_context
{
@@ -376,6 +390,7 @@ struct smu_context
struct dentry *debugfs_sclk;
#endif
+ struct smu_umd_pstate_table pstate_table;
uint32_t pstate_sclk;
uint32_t pstate_mclk;
--
2.27.0
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