[PATCH v2 2/4] drm/scheduler: implement a function to modify sched list
Christian König
ckoenig.leichtzumerken at gmail.com
Mon Mar 2 12:07:25 UTC 2020
Am 02.03.20 um 10:52 schrieb Nirmoy Das:
> implement drm_sched_entity_modify_sched() which can modify existing
> sched_list with a different one. This is going to be helpful when
> userspace changes priority of a ctx/entity then driver can switch to
> corresponding hw shced list for that priority
>
> Signed-off-by: Nirmoy Das <nirmoy.das at amd.com>
Reviewed-by: Christian König <christian.koenig at amd.com>
> ---
> drivers/gpu/drm/scheduler/sched_entity.c | 19 +++++++++++++++++++
> include/drm/gpu_scheduler.h | 4 ++++
> 2 files changed, 23 insertions(+)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 63bccd201b97..b94312154e56 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -83,6 +83,25 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
> }
> EXPORT_SYMBOL(drm_sched_entity_init);
>
> +/**
> + * drm_sched_entity_modify_sched - Modify sched of an entity
> + *
> + * @entity: scheduler entity to init
> + * @sched_list: the list of new drm scheds which will replace
> + * existing entity->sched_list
> + * @num_sched_list: number of drm sched in sched_list
> + */
> +void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
> + struct drm_gpu_scheduler **sched_list,
> + unsigned int num_sched_list)
> +{
> + WARN_ON(!num_sched_list || !sched_list);
> +
> + entity->sched_list = sched_list;
> + entity->num_sched_list = num_sched_list;
> +}
> +EXPORT_SYMBOL(drm_sched_entity_modify_sched);
> +
> /**
> * drm_sched_entity_is_idle - Check if entity is idle
> *
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 589be851f8a1..f70a84aaaf7a 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -297,6 +297,10 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched);
> int drm_sched_job_init(struct drm_sched_job *job,
> struct drm_sched_entity *entity,
> void *owner);
> +void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
> + struct drm_gpu_scheduler **sched_list,
> + unsigned int num_sched_list);
> +
> void drm_sched_job_cleanup(struct drm_sched_job *job);
> void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
> void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
> --
> 2.25.0
>
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