[PATCH] Revert "drm/scheduler: improve job distribution with multiple queues"

Nirmoy nirmodas at amd.com
Fri Oct 9 08:14:35 UTC 2020


Please do not merge this yet without more debugging.

On 10/9/20 9:55 AM, Liu, Aaron wrote:
> [AMD Official Use Only - Approved for External Use]
>
> Acked-by: Aaron Liu <aaron.liu at amd.com>
>
> --
> Best Regards
> Aaron Liu
>
> -----Original Message-----
> From: Zhu, Changfeng <Changfeng.Zhu at amd.com>
> Sent: Friday, October 9, 2020 2:17 PM
> To: amd-gfx at lists.freedesktop.org; Liu, Aaron <Aaron.Liu at amd.com>
> Cc: Zhu, Changfeng <Changfeng.Zhu at amd.com>
> Subject: [PATCH] Revert "drm/scheduler: improve job distribution with multiple queues"
>
> From: changzhu <Changfeng.Zhu at amd.com>
>
> From: Changfeng <Changfeng.Zhu at amd.com>
>
> It needs to revert this patch to avoid amdgpu_test compute hang problem on picasso/raven1
>
> Change-Id: I5c298bb0c6cd64c67de712db551d15974c41493e
> Signed-off-by: Changfeng <Changfeng.Zhu at amd.com>
> ---
>   drivers/gpu/drm/scheduler/sched_entity.c |  2 +-
>   drivers/gpu/drm/scheduler/sched_main.c   | 14 ++++++--------
>   include/drm/gpu_scheduler.h              |  6 +++---
>   3 files changed, 10 insertions(+), 12 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 146380118962..c803e14eed91 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -486,7 +486,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
>   	bool first;
>   
>   	trace_drm_sched_job(sched_job, entity);
> -	atomic_inc(&entity->rq->sched->score);
> +	atomic_inc(&entity->rq->sched->num_jobs);
>   	WRITE_ONCE(entity->last_user, current->group_leader);
>   	first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
>   
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 9a0d77a68018..851443a19ee0 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -92,7 +92,6 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
>   	if (!list_empty(&entity->list))
>   		return;
>   	spin_lock(&rq->lock);
> -	atomic_inc(&rq->sched->score);
>   	list_add_tail(&entity->list, &rq->entities);
>   	spin_unlock(&rq->lock);
>   }
> @@ -111,7 +110,6 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>   	if (list_empty(&entity->list))
>   		return;
>   	spin_lock(&rq->lock);
> -	atomic_dec(&rq->sched->score);
>   	list_del_init(&entity->list);
>   	if (rq->current_entity == entity)
>   		rq->current_entity = NULL;
> @@ -649,7 +647,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
>   	struct drm_gpu_scheduler *sched = s_fence->sched;
>   
>   	atomic_dec(&sched->hw_rq_count);
> -	atomic_dec(&sched->score);
> +	atomic_dec(&sched->num_jobs);
>   
>   	trace_drm_sched_process_job(s_fence);
>   
> @@ -714,7 +712,7 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,  {
>   	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
>   	int i;
> -	unsigned int min_score = UINT_MAX, num_score;
> +	unsigned int min_jobs = UINT_MAX, num_jobs;
>   
>   	for (i = 0; i < num_sched_list; ++i) {
>   		sched = sched_list[i];
> @@ -725,9 +723,9 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
>   			continue;
>   		}
>   
> -		num_score = atomic_read(&sched->score);
> -		if (num_score < min_score) {
> -			min_score = num_score;
> +		num_jobs = atomic_read(&sched->num_jobs);
> +		if (num_jobs < min_jobs) {
> +			min_jobs = num_jobs;
>   			picked_sched = sched;
>   		}
>   	}
> @@ -861,7 +859,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>   	spin_lock_init(&sched->job_list_lock);
>   	atomic_set(&sched->hw_rq_count, 0);
>   	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
> -	atomic_set(&sched->score, 0);
> +	atomic_set(&sched->num_jobs, 0);
>   	atomic64_set(&sched->job_id_count, 0);
>   
>   	/* Each scheduler will run on a seperate kernel thread */ diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 92436553fd6a..a33590e62108 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -264,7 +264,7 @@ struct drm_sched_backend_ops {
>    * @job_list_lock: lock to protect the ring_mirror_list.
>    * @hang_limit: once the hangs by a job crosses this limit then it is marked
>    *              guilty and it will be considered for scheduling further.
> - * @score: score to help loadbalancer pick a idle sched
> + * @num_jobs: the number of jobs in queue in the scheduler
>    * @ready: marks if the underlying HW is ready to work
>    * @free_guilty: A hit to time out handler to free the guilty job.
>    *
> @@ -285,8 +285,8 @@ struct drm_gpu_scheduler {
>   	struct list_head		ring_mirror_list;
>   	spinlock_t			job_list_lock;
>   	int				hang_limit;
> -	atomic_t                        score;
> -	bool				ready;
> +	atomic_t                        num_jobs;
> +	bool			ready;
>   	bool				free_guilty;
>   };
>   
> --
> 2.17.1
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