[PATCH 1/1] drm/amdgpu: implement and use amdgpu_bo_create_with_shadow()

Christian König christian.koenig at amd.com
Wed Apr 21 13:28:08 UTC 2021


Am 21.04.21 um 15:20 schrieb Nirmoy Das:
> Shadow bo is only needed for some amdgpu_vm allcations.
> amdgpu_bo_create_with_shadow() should make it clear that
> a bo is for amdgpu_vm and will also remove unnecessary checks
> from amdgpu_bo_create().

I was the one suggesting to make the shadow thing general handling.

But since that never took of I think we could just move it back into the 
VM handling and maybe even drop the flag.

Christian.

>
> Signed-off-by: Nirmoy Das <nirmoy.das at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_object.c | 26 ++++++++++++++++++----
>   drivers/gpu/drm/amd/amdgpu/amdgpu_object.h |  5 +++++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c     |  5 ++++-
>   3 files changed, 31 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
> index 1345f7eba011..608f07377d20 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
> @@ -661,10 +661,7 @@ static int amdgpu_bo_create_shadow(struct amdgpu_device *adev,
>    * @bp: parameters to be used for the buffer object
>    * @bo_ptr: pointer to the buffer object pointer
>    *
> - * Creates an &amdgpu_bo buffer object; and if requested, also creates a
> - * shadow object.
> - * Shadow object is used to backup the original buffer object, and is always
> - * in GTT.
> + * Creates an &amdgpu_bo buffer object.
>    *
>    * Returns:
>    * 0 for success or a negative error code on failure.
> @@ -673,6 +670,27 @@ int amdgpu_bo_create(struct amdgpu_device *adev,
>   		     struct amdgpu_bo_param *bp,
>   		     struct amdgpu_bo **bo_ptr)
>   {
> +
> +	return amdgpu_bo_do_create(adev, bp, bo_ptr);
> +}
> +
> +/**
> + * amdgpu_bo_create_with_shadow - create an &amdgpu_bo buffer object
> + * @adev: amdgpu device object
> + * @bp: parameters to be used for the buffer object
> + * @bo_ptr: pointer to the buffer object pointer
> + *
> + * Creates an &amdgpu_bo buffer object with a shadow object.
> + * Shadow object is used to backup the original buffer object, and is always
> + * in GTT.
> + *
> + * Returns:
> + * 0 for success or a negative error code on failure.
> + */
> +int amdgpu_bo_create_with_shadow(struct amdgpu_device *adev,
> +				 struct amdgpu_bo_param *bp,
> +				 struct amdgpu_bo **bo_ptr)
> +{
>   	u64 flags = bp->flags;
>   	int r;
>   
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h
> index 973c88bdf37b..6a9187ca0496 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h
> @@ -255,6 +255,11 @@ void amdgpu_bo_placement_from_domain(struct amdgpu_bo *abo, u32 domain);
>   int amdgpu_bo_create(struct amdgpu_device *adev,
>   		     struct amdgpu_bo_param *bp,
>   		     struct amdgpu_bo **bo_ptr);
> +
> +int amdgpu_bo_create_with_shadow(struct amdgpu_device *adev,
> +				 struct amdgpu_bo_param *bp,
> +				 struct amdgpu_bo **bo_ptr);
> +
>   int amdgpu_bo_create_reserved(struct amdgpu_device *adev,
>   			      unsigned long size, int align,
>   			      u32 domain, struct amdgpu_bo **bo_ptr,
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> index f95bcda8463f..2770d3b8dbde 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> @@ -920,8 +920,11 @@ static int amdgpu_vm_alloc_pts(struct amdgpu_device *adev,
>   		return 0;
>   
>   	amdgpu_vm_bo_param(adev, vm, cursor->level, immediate, &bp);
> +	if (bp.flags & AMDGPU_GEM_CREATE_SHADOW)
> +		r = amdgpu_bo_create_with_shadow(adev, &bp, &pt);
> +	else
> +		r = amdgpu_bo_create(adev, &bp, &pt);
>   
> -	r = amdgpu_bo_create(adev, &bp, &pt);
>   	if (r)
>   		return r;
>   



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