[PATCH] drm/amdgpu: fix radv vulkan fps drop after s3 resume

Mohan Marimuthu, Yogesh Yogesh.Mohanmarimuthu at amd.com
Wed Aug 18 09:54:12 UTC 2021


[Public]

[Why]
After s3, In radv there is huge fps drop in games. This is because
when memory is allocated using radv_amdgpu_winsys_bo_create()
with both AMDGPU_GEM_DOMAIN_VRAM and AMDGPU_GEM_DOMAIN_GTT domains
set, the kernel memory management after resume fails to move the data
back to VRAM. In kernel memory management, ttm_bo_mem_compat()
function returns true and hence data is not moved back to VRAM.

[How]
Implement the idea suggested by Christian Koenig. During suspend
move the data to system RAM instead of GTT. Due to this ttm_bo_mem_compat()
will return false and data will be moved back to VRAM.

Suggested-by: Christian König mailto:christian.koenig at amd.com
Signed-off-by: Yogesh mohan marimuthu mailto:yogesh.mohanmarimuthu at amd.com
Reviewed-by: Christian König mailto:christian.koenig at amd.com
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_ttm.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ttm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_ttm.c
index 446943e32..44ec59998 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ttm.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ttm.c
@@ -136,7 +136,13 @@ static void amdgpu_evict_flags(struct ttm_buffer_object *bo,
 		return;
 
 	case TTM_PL_VRAM:
-		if (!adev->mman.buffer_funcs_enabled) {
+		/* Move data to system memory for S3 so that while resume
+		 * ttm_bo_mem_compat() will return false and data will be
+		 * moved back to VRAM also in case of bo with both
+		 * AMDGPU_GEM_DOMAIN_GTT and AMDGPU_GEM_DOMAIN_VRAM domain
+		 * set in bo->preferred_domains.
+		 */
+		if (!adev->mman.buffer_funcs_enabled || adev->in_s3) {
 			/* Move to system memory */
 			amdgpu_bo_placement_from_domain(abo, AMDGPU_GEM_DOMAIN_CPU);
 		} else if (!amdgpu_gmc_vram_full_visible(&adev->gmc) &&
-- 
2.25.1


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