Various problems trying to vga-passthrough a Renoir iGPU to a xen/qubes-os hvm
Christian König
ckoenig.leichtzumerken at gmail.com
Sun Dec 19 16:24:44 UTC 2021
Am 19.12.21 um 17:00 schrieb Yann Dirson:
> Alex wrote:
>> Thinking about this more, I think the problem might be related to CPU
>> access to "VRAM". APUs don't have dedicated VRAM, they use a
>> reserved
>> carve out region at the top of system memory. For CPU access to this
>> memory, we kmap the physical address of the carve out region of
>> system
>> memory. You'll need to make sure that region is accessible to the
>> guest.
> So basically, the non-virt flow is is: (video?) BIOS reserves memory, marks it
> as reserved in e820, stores the physaddr somewhere, which the GPU driver gets.
> Since I suppose this includes the framebuffer, this probably has to occur around
> the moment the driver calls drm_aperture_remove_conflicting_pci_framebuffers()
> (which happens before this hw init step), right ?
Well, that partially correct. The efifb is using the PCIe resources to
access the framebuffer and as far as I know we use that one to kick it out.
The stolen memory we get over e820/registers is separate to that.
> ... which brings me to a point that's been puzzling me for some time, which is
> that as the hw init fails, the efifb driver is still using the framebuffer.
No, it isn't. You are probably just still seeing the same screen.
The issue is most likely that while efi was kicked out nobody
re-programmed the display hardware to show something different.
> Am I right in suspecting that efifb should get stripped of its ownership of the
> fb aperture first, and that if I don't get a black screen on hw_init failure
> that issue should be the first focus point ?
You assumption with the black screen is incorrect. Since the hardware
works independent even if you kick out efi you still have the same
screen content, you just can't update it anymore.
But putting efi asside what Alex pointed out pretty much breaks your
neck trying to forward the device. You maybe could try to hack the
driver to use the PCIe BAR for framebuffer access, but that might be
quite a bit slower.
Regards,
Christian.
>
>> Alex
>>
>> On Mon, Dec 13, 2021 at 3:29 PM Alex Deucher <alexdeucher at gmail.com>
>> wrote:
>>> On Sun, Dec 12, 2021 at 5:19 PM Yann Dirson <ydirson at free.fr>
>>> wrote:
>>>> Alex wrote:
>>>>> On Mon, Dec 6, 2021 at 4:36 PM Yann Dirson <ydirson at free.fr>
>>>>> wrote:
>>>>>> Hi Alex,
>>>>>>
>>>>>>> We have not validated virtualization of our integrated
>>>>>>> GPUs. I
>>>>>>> don't
>>>>>>> know that it will work at all. We had done a bit of
>>>>>>> testing but
>>>>>>> ran
>>>>>>> into the same issues with the PSP, but never had a chance
>>>>>>> to
>>>>>>> debug
>>>>>>> further because this feature is not productized.
>>>>>> ...
>>>>>>> You need a functional PSP to get the GPU driver up and
>>>>>>> running.
>>>>>> Ah, thanks for the hint :)
>>>>>>
>>>>>> I guess that if I want to have any chance to get the PSP
>>>>>> working
>>>>>> I'm
>>>>>> going to need more details on it. A quick search some time
>>>>>> ago
>>>>>> mostly
>>>>>> brought reverse-engineering work, rather than official AMD
>>>>>> doc.
>>>>>> Are
>>>>>> there some AMD resources I missed ?
>>>>> The driver code is pretty much it.
>>>> Let's try to shed some more light on how things work, taking as
>>>> excuse
>>>> psp_v12_0_ring_create().
>>>>
>>>> First, register access through [RW]REG32_SOC15() is implemented
>>>> in
>>>> terms of __[RW]REG32_SOC15_RLC__(), which is basically a
>>>> [RW]REG32(),
>>>> except it has to be more complex in the SR-IOV case.
>>>> Has the RLC anything to do with SR-IOV ?
>>> When running the driver on a SR-IOV virtual function (VF), some
>>> registers are not available directly via the VF's MMIO aperture so
>>> they need to go through the RLC. For bare metal or passthrough
>>> this
>>> is not relevant.
>>>
>>>> It accesses registers in the MMIO range of the MP0 IP, and the
>>>> "MP0"
>>>> name correlates highly with MMIO accesses in PSP-handling code.
>>>> Is "MP0" another name for PSP (and "MP1" for SMU) ? The MP0
>>>> version
>>> Yes.
>>>
>>>> reported at v11.0.3 by discovery seems to contradict the use of
>>>> v12.0
>>>> for RENOIR as set by soc15_set_ip_blocks(), or do I miss
>>>> something ?
>>> Typo in the ip discovery table on renoir.
>>>
>>>> More generally (and mostly out of curiosity while we're at it),
>>>> do we
>>>> have a way to match IPs listed at discovery time with the ones
>>>> used
>>>> in the driver ?
>>> In general, barring typos, the code is shared at the major version
>>> level. The actual code may or may not need changes to handle minor
>>> revision changes in an IP. The driver maps the IP versions from
>>> the
>>> ip discovery table to the code contained in the driver.
>>>
>>>> ---
>>>>
>>>> As for the register names, maybe we could have a short
>>>> explanation of
>>>> how they are structured ? Eg. mmMP0_SMN_C2PMSG_69: that seems to
>>>> be
>>>> a MMIO register named "C2PMSG_69" in the "MP0" IP, but I'm not
>>>> sure
>>>> of the "SMN" part -- that could refer to the "System Management
>>>> Network",
>>>> described in [0] as an internal bus. Are we accessing this
>>>> register
>>>> through this SMN ?
>>> These registers are just mailboxes for the PSP firmware. All of
>>> the
>>> C2PMSG registers functionality is defined by the PSP firmware.
>>> They
>>> are basically scratch registers used to communicate between the
>>> driver
>>> and the PSP firmware.
>>>
>>>>
>>>>> On APUs, the PSP is shared with
>>>>> the CPU and the rest of the platform. The GPU driver just
>>>>> interacts
>>>>> with it for a few specific tasks:
>>>>> 1. Loading Trusted Applications (e.g., trusted firmware
>>>>> applications
>>>>> that run on the PSP for specific functionality, e.g., HDCP and
>>>>> content
>>>>> protection, etc.)
>>>>> 2. Validating and loading firmware for other engines on the
>>>>> SoC.
>>>>> This
>>>>> is required to use those engines.
>>>> Trying to understand in more details how we start the PSP up, I
>>>> noticed
>>>> that psp_v12_0 has support for loading a sOS firmware, but never
>>>> calls
>>>> init_sos_microcode() - and anyway there is no sos firmware for
>>>> renoir
>>>> and green_sardine, which seem to be the only ASICs with this PSP
>>>> version.
>>>> Is it something that's just not been completely wired up yet ?
>>> On APUs, the PSP is shared with the CPU so the PSP firmware is part
>>> of
>>> the sbios image. The driver doesn't load it. We only load it on
>>> dGPUs where the driver is responsible for the chip initialization.
>>>
>>>> That also rings a bell, that we have nothing about Secure OS in
>>>> the doc
>>>> yet (not even the acronym in the glossary).
>>>>
>>>>
>>>>> I'm not too familiar with the PSP's path to memory from the GPU
>>>>> perspective. IIRC, most memory used by the PSP goes through
>>>>> carve
>>>>> out
>>>>> "vram" on APUs so it should work, but I would double check if
>>>>> there
>>>>> are any system memory allocations that used to interact with
>>>>> the PSP
>>>>> and see if changing them to vram helps. It does work with the
>>>>> IOMMU
>>>>> enabled on bare metal, so it should work in passthrough as well
>>>>> in
>>>>> theory.
>>>> I can see a single case in the PSP code where GTT is used instead
>>>> of
>>>> vram: to create fw_pri_bo when SR-IOV is not used (and there has
>>>> to be a reason, since the SR-IOV code path does use vram).
>>>> Changing it to vram does not make a difference, but then the
>>>> only bo that seems to be used at that point is the one for the
>>>> psp ring,
>>>> which is allocated in vram, so I'm not too much surprised.
>>>>
>>>> Maybe I should double-check bo_create calls to hunt for more ?
>>> We looked into this a bit ourselves and ran into the same issues.
>>> We'd probably need to debug this with the PSP team to make further
>>> progress, but this was not productized so neither team had the
>>> resources to delve further.
>>>
>>> Alex
>>>
>>>>
>>>> [0]
>>>> https://github.com/PSPReverse/psp-docs/blob/master/masterthesis-eichner-psp-2020.pdf
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