[PATCH v2] drm/scheduler: Fix hang when sched_entity released

Andrey Grodzovsky andrey.grodzovsky at amd.com
Thu Feb 25 16:03:14 UTC 2021


On 2021-02-25 2:53 a.m., Christian König wrote:
> Am 24.02.21 um 16:13 schrieb Andrey Grodzovsky:
>> Ping
>
> Sorry, I've been on vacation this week.
>
>>
>> Andrey
>>
>> On 2021-02-20 7:12 a.m., Andrey Grodzovsky wrote:
>>>
>>> On 2/20/21 3:38 AM, Christian König wrote:
>>>>
>>>>
>>>> Am 18.02.21 um 17:41 schrieb Andrey Grodzovsky:
>>>>>
>>>>> On 2/18/21 10:15 AM, Christian König wrote:
>>>>>> Am 18.02.21 um 16:05 schrieb Andrey Grodzovsky:
>>>>>>>
>>>>>>> On 2/18/21 3:07 AM, Christian König wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>> Am 17.02.21 um 22:59 schrieb Andrey Grodzovsky:
>>>>>>>>> Problem: If scheduler is already stopped by the time sched_entity
>>>>>>>>> is released and entity's job_queue not empty I encountred
>>>>>>>>> a hang in drm_sched_entity_flush. This is because 
>>>>>>>>> drm_sched_entity_is_idle
>>>>>>>>> never becomes false.
>>>>>>>>>
>>>>>>>>> Fix: In drm_sched_fini detach all sched_entities from the
>>>>>>>>> scheduler's run queues. This will satisfy 
>>>>>>>>> drm_sched_entity_is_idle.
>>>>>>>>> Also wakeup all those processes stuck in sched_entity flushing
>>>>>>>>> as the scheduler main thread which wakes them up is stopped by 
>>>>>>>>> now.
>>>>>>>>>
>>>>>>>>> v2:
>>>>>>>>> Reverse order of drm_sched_rq_remove_entity and marking
>>>>>>>>> s_entity as stopped to prevent reinserion back to rq due
>>>>>>>>> to race.
>>>>>>>>>
>>>>>>>>> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
>>>>>>>>> ---
>>>>>>>>>   drivers/gpu/drm/scheduler/sched_main.c | 31 
>>>>>>>>> +++++++++++++++++++++++++++++++
>>>>>>>>>   1 file changed, 31 insertions(+)
>>>>>>>>>
>>>>>>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
>>>>>>>>> b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> index 908b0b5..c6b7947 100644
>>>>>>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> @@ -897,9 +897,40 @@ EXPORT_SYMBOL(drm_sched_init);
>>>>>>>>>    */
>>>>>>>>>   void drm_sched_fini(struct drm_gpu_scheduler *sched)
>>>>>>>>>   {
>>>>>>>>> +    int i;
>>>>>>>>> +    struct drm_sched_entity *s_entity;
>>>>>>>>
>>>>>>>> BTW: Please order that so that i is declared last.
>>>>>>>>
>>>>>>>>>       if (sched->thread)
>>>>>>>>>           kthread_stop(sched->thread);
>>>>>>>>>   +    /* Detach all sched_entites from this scheduler once 
>>>>>>>>> it's stopped */
>>>>>>>>> +    for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= 
>>>>>>>>> DRM_SCHED_PRIORITY_MIN; i--) {
>>>>>>>>> +        struct drm_sched_rq *rq = &sched->sched_rq[i];
>>>>>>>>> +
>>>>>>>>> +        if (!rq)
>>>>>>>>> +            continue;
>>>>>>>>> +
>>>>>>>>> +        /* Loop this way because rq->lock is taken in 
>>>>>>>>> drm_sched_rq_remove_entity */
>>>>>>>>> +        spin_lock(&rq->lock);
>>>>>>>>> +        while ((s_entity = 
>>>>>>>>> list_first_entry_or_null(&rq->entities,
>>>>>>>>> +                                struct drm_sched_entity,
>>>>>>>>> +                                list))) {
>>>>>>>>> +            spin_unlock(&rq->lock);
>>>>>>>>> +
>>>>>>>>> +            /* Prevent reinsertion and remove */
>>>>>>>>> +            spin_lock(&s_entity->rq_lock);
>>>>>>>>> +            s_entity->stopped = true;
>>>>>>>>> +            drm_sched_rq_remove_entity(rq, s_entity);
>>>>>>>>> + spin_unlock(&s_entity->rq_lock);
>>>>>>>>
>>>>>>>> Well this spin_unlock/lock dance here doesn't look correct at 
>>>>>>>> all now.
>>>>>>>>
>>>>>>>> Christian.
>>>>>>>
>>>>>>>
>>>>>>> In what way ? It's in the same same order as in other call sites 
>>>>>>> (see drm_sched_entity_push_job and drm_sched_entity_flush).
>>>>>>> If i just locked rq->lock and did list_for_each_entry_safe while 
>>>>>>> manually deleting entity->list instead of calling
>>>>>>> drm_sched_rq_remove_entity this still would not be possible as 
>>>>>>> the order of lock acquisition between s_entity->rq_lock
>>>>>>> and rq->lock would be reverse compared to the call sites 
>>>>>>> mentioned above.
>>>>>>
>>>>>> Ah, now I understand. You need this because 
>>>>>> drm_sched_rq_remove_entity() will grab the rq lock again!
>>>>>>
>>>>>> Problem is now what prevents the entity from being destroyed 
>>>>>> while you remove it?
>>>>>>
>>>>>> Christian.
>>>>>
>>>>> Right, well, since (unfortunately) sched_entity is part of 
>>>>> amdgpu_ctx_entity and amdgpu_ctx_entity is refcounted
>>>>> there is a problem here that we don't increment 
>>>>> amdgpu_ctx.refcount when assigning  sched_entity
>>>>> to new rq (e.g. before drm_sched_rq_add_entity) and not decrement 
>>>>> before removing. We do it for
>>>>> amdgpu_cs_parser.entity for example (in amdgpu_cs_parser_init and 
>>>>> amdgpu_cs_parser_fini by
>>>>> calling amdgpu_ctx_get and amdgpu_ctx_put). But this seems a bit 
>>>>> tricky due to all the drm_sched_entity_select_rq
>>>>> logic.
>>>>>
>>>>> Another, kind of a band aid fix, would probably be just locking 
>>>>> amdgpu_ctx_mgr.lock around drm_sched_fini
>>>>> when finalizing the fence driver and around idr iteration in 
>>>>> amdgpu_ctx_mgr_fini (which should be lock protected
>>>>> anyway as I see from other idr usages in the code) ... This should 
>>>>> prevent this use after free.
>>>>
>>>> Puh, that's rather complicated as well. Ok let's look at it from 
>>>> the other side for a moment.
>>>>
>>>> Why do we have to remove the entities from the rq in the first place?
>>>>
>>>> Wouldn't it be sufficient to just set all of them to stopped?
>>>>
>>>> Christian.
>>>
>>>
>>> And adding it as another  condition in drm_sched_entity_is_idle ?
>
> Yes, I think that should work.


In this case reverse locking order is created, In 
drm_sched_entity_push_job and drm_sched_entity_flush lock 
entity->rq_lock locked first and rq->lock locked second. In 
drm_sched_fini on the other hand, I need to lock rq->lock first to 
iterate rq->entities and then lock s_entity->rq_lock for each entity to 
modify s_entity->stopped. I guess we could change s_entity->stopped to 
atomic ?

Andrey


>
> Christian.
>
>
>>>
>>> Andrey
>>>
>>>
>>>>
>>>>>
>>>>> Andrey
>>>>>
>>>>>
>>>>>>
>>>>>>>
>>>>>>> Andrey
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>>
>>>>>>>>> +
>>>>>>>>> +            spin_lock(&rq->lock);
>>>>>>>>> +        }
>>>>>>>>> +        spin_unlock(&rq->lock);
>>>>>>>>> +
>>>>>>>>> +    }
>>>>>>>>> +
>>>>>>>>> +    /* Wakeup everyone stuck in drm_sched_entity_flush for 
>>>>>>>>> this scheduler */
>>>>>>>>> +    wake_up_all(&sched->job_scheduled);
>>>>>>>>> +
>>>>>>>>>       /* Confirm no work left behind accessing device 
>>>>>>>>> structures */
>>>>>>>>> cancel_delayed_work_sync(&sched->work_tdr);
>>>>>>>>
>>>>>>
>>>>
>


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