[PATCH] drm/amdgpu: fix issue when 2 ring job timeout

Christian König christian.koenig at amd.com
Fri Jan 8 12:17:33 UTC 2021


Hi Horace,

Andrey needs to take a look here since I haven't worked on that code in 
years.

In general I still suggest to unify the reset code for hive and non-hive 
code paths which would solve this quite gracefully.

Regards,
Christian.

Am 08.01.21 um 12:34 schrieb Chen, Horace:
> [AMD Public Use]
>
> Hi Christian,
>
> Can you help review this change?
>
> This issue happens when 2 jobs on 2 schedulers time out at the same time. Which will lead 2 threads to enter amdgpu_device_gpu_recover() at the same time. The problem is that if device is not an XGMI node, the adev->gmc.xgmi.head will be added to device_list which is a stack variable.
> So the first thread will get the device in to its device list and start to iterate, meanwhile the second thread may rob the device away from the first thread and add to its own device list. This will cause the first thread get in to a bad state in its iteration.
>
> The solution is to lock the device earily, before we add device to the local device list.
>
> Thanks & Regards,
> Horace.
>
> -----Original Message-----
> From: Horace Chen <horace.chen at amd.com>
> Sent: Wednesday, January 6, 2021 8:43 PM
> To: amd-gfx at lists.freedesktop.org
> Cc: Chen, Horace <Horace.Chen at amd.com>; Tuikov, Luben <Luben.Tuikov at amd.com>; Koenig, Christian <Christian.Koenig at amd.com>; Deucher, Alexander <Alexander.Deucher at amd.com>; Xiao, Jack <Jack.Xiao at amd.com>; Zhang, Hawking <Hawking.Zhang at amd.com>; Liu, Monk <Monk.Liu at amd.com>; Xu, Feifei <Feifei.Xu at amd.com>; Wang, Kevin(Yang) <Kevin1.Wang at amd.com>; Xiaojie Yuan <xiaojie.yuan at amd.com>
> Subject: [PATCH] drm/amdgpu: fix issue when 2 ring job timeout
>
> Fix a racing issue when 2 rings job timeout simultaneously.
>
> If 2 rings timed out at the same time, the
> amdgpu_device_gpu_recover will be reentered. Then the
> adev->gmc.xgmi.head will be grabbed by 2 local linked list,
> which may cause wild pointer issue in iterating.
>
> lock the device earily to prevent the node be added to 2
> different lists.
>
> Signed-off-by: Horace Chen <horace.chen at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 25 ++++++++++++++++------
>   1 file changed, 18 insertions(+), 7 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> index 9a3cb98d03be..233dae27c8eb 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> @@ -4620,23 +4620,34 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,
>   	if (adev->gmc.xgmi.num_physical_nodes > 1) {
>   		if (!hive)
>   			return -ENODEV;
> +
> +		list_for_each_entry(tmp_adev, &hive->device_list, gmc.xgmi.head) {
> +			if (!amdgpu_device_lock_adev(tmp_adev, hive)) {
> +				dev_info(tmp_adev->dev, "Bailing on TDR for s_job:%llx, as another already in progress",
> +						job ? job->base.id : -1);
> +				r = 0;
> +				goto skip_recovery;
> +			}
> +		}
> +
>   		if (!list_is_first(&adev->gmc.xgmi.head, &hive->device_list))
>   			list_rotate_to_front(&adev->gmc.xgmi.head, &hive->device_list);
>   		device_list_handle = &hive->device_list;
>   	} else {
> +		/* if current dev is already in reset, skip adding list to prevent race issue */
> +		if (!amdgpu_device_lock_adev(adev, hive)) {
> +			dev_info(adev->dev, "Bailing on TDR for s_job:%llx, as another already in progress",
> +					job ? job->base.id : -1);
> +			r = 0;
> +			goto skip_recovery;
> +		}
> +
>   		list_add_tail(&adev->gmc.xgmi.head, &device_list);
>   		device_list_handle = &device_list;
>   	}
>   
>   	/* block all schedulers and reset given job's ring */
>   	list_for_each_entry(tmp_adev, device_list_handle, gmc.xgmi.head) {
> -		if (!amdgpu_device_lock_adev(tmp_adev, hive)) {
> -			dev_info(tmp_adev->dev, "Bailing on TDR for s_job:%llx, as another already in progress",
> -				  job ? job->base.id : -1);
> -			r = 0;
> -			goto skip_recovery;
> -		}
> -
>   		/*
>   		 * Try to put the audio codec into suspend state
>   		 * before gpu reset started.



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