[PATCH 6/7] drm/amdgpu: unwrap fence chains in the explicit sync fence

Christian König ckoenig.leichtzumerken at gmail.com
Mon Jun 14 07:25:44 UTC 2021


Am 11.06.21 um 17:18 schrieb Daniel Vetter:
> On Fri, Jun 11, 2021 at 12:09:19PM +0200, Christian König wrote:
>> Am 11.06.21 um 11:07 schrieb Daniel Vetter:
>>> On Thu, Jun 10, 2021 at 11:17:59AM +0200, Christian König wrote:
>>>> Unwrap a the explicit fence if it is a dma_fence_chain and
>>>> sync to the first fence not matching the owner rules.
>>>>
>>>> Signed-off-by: Christian König <christian.koenig at amd.com>
>>>> ---
>>>>    drivers/gpu/drm/amd/amdgpu/amdgpu_sync.c | 118 +++++++++++++----------
>>>>    1 file changed, 68 insertions(+), 50 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_sync.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_sync.c
>>>> index 1b2ceccaf5b0..862eb3c1c4c5 100644
>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_sync.c
>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_sync.c
>>>> @@ -28,6 +28,8 @@
>>>>     *    Christian König <christian.koenig at amd.com>
>>>>     */
>>>> +#include <linux/dma-fence-chain.h>
>>>> +
>>>>    #include "amdgpu.h"
>>>>    #include "amdgpu_trace.h"
>>>>    #include "amdgpu_amdkfd.h"
>>>> @@ -186,6 +188,55 @@ int amdgpu_sync_vm_fence(struct amdgpu_sync *sync, struct dma_fence *fence)
>>>>    	return amdgpu_sync_fence(sync, fence);
>>>>    }
>>>> +/* Determine based on the owner and mode if we should sync to a fence or not */
>>>> +static bool amdgpu_sync_test_fence(struct amdgpu_device *adev,
>>>> +				   enum amdgpu_sync_mode mode,
>>>> +				   void *owner, struct dma_fence *f)
>>>> +{
>>>> +	void *fence_owner = amdgpu_sync_get_owner(f);
>>>> +
>>>> +	/* Always sync to moves, no matter what */
>>>> +	if (fence_owner == AMDGPU_FENCE_OWNER_UNDEFINED)
>>>> +		return true;
>>>> +
>>>> +	/* We only want to trigger KFD eviction fences on
>>>> +	 * evict or move jobs. Skip KFD fences otherwise.
>>>> +	 */
>>>> +	if (fence_owner == AMDGPU_FENCE_OWNER_KFD &&
>>>> +	    owner != AMDGPU_FENCE_OWNER_UNDEFINED)
>>>> +		return false;
>>>> +
>>>> +	/* Never sync to VM updates either. */
>>>> +	if (fence_owner == AMDGPU_FENCE_OWNER_VM &&
>>>> +	    owner != AMDGPU_FENCE_OWNER_UNDEFINED)
>>>> +		return false;
>>>> +
>>>> +	/* Ignore fences depending on the sync mode */
>>>> +	switch (mode) {
>>>> +	case AMDGPU_SYNC_ALWAYS:
>>>> +		return true;
>>>> +
>>>> +	case AMDGPU_SYNC_NE_OWNER:
>>>> +		if (amdgpu_sync_same_dev(adev, f) &&
>>>> +		    fence_owner == owner)
>>>> +			return false;
>>>> +		break;
>>>> +
>>>> +	case AMDGPU_SYNC_EQ_OWNER:
>>>> +		if (amdgpu_sync_same_dev(adev, f) &&
>>>> +		    fence_owner != owner)
>>>> +			return false;
>>>> +		break;
>>>> +
>>>> +	case AMDGPU_SYNC_EXPLICIT:
>>>> +		return false;
>>>> +	}
>>>> +
>>>> +	WARN(debug_evictions && fence_owner == AMDGPU_FENCE_OWNER_KFD,
>>>> +	     "Adding eviction fence to sync obj");
>>>> +	return true;
>>>> +}
>>>> +
>>>>    /**
>>>>     * amdgpu_sync_resv - sync to a reservation object
>>>>     *
>>>> @@ -211,67 +262,34 @@ int amdgpu_sync_resv(struct amdgpu_device *adev, struct amdgpu_sync *sync,
>>>>    	/* always sync to the exclusive fence */
>>>>    	f = dma_resv_excl_fence(resv);
>>>> -	r = amdgpu_sync_fence(sync, f);
>>>> +	dma_fence_chain_for_each(f, f) {
>>> Jason has some helper for deep-walking fence chains/arrays here I think.
>>> Might want to look into that, so that we have some consistency in how we
>>> pile up multiple exclusive fences.
>> Well those helpers are not from Jason, but from me :)
>>
>> But no, for now the deep inspection is not really helpful here since
>> grabbing a reference to a certain chain node is what that makes the handling
>> easier and faster here.
>>
>> Thinking more about it that should also make it possible for the garbage
>> collection to kick in properly.
> Hm this is tricky to reason about, but yeah with this here it's a true
> chain, and you just need to connect them. But then if a buffer is on
> multiple engines, collapsing things down occasionally might be useful.
>
> But maybe we need to do that in the bigger rework where exclusive fences
> are also just in the dma_fence_list with a "this is an exclusive one btw"
> tag.
>
> I think for the vk import case doing the deep scan makes more sense, it's
> a once-per-frame thing, and there's a much bigger chance that you have a
> pile of fences from different engines on it already.

The problem with Jasons IOCTL is that you *must* do a deep dive and 
flatten out the fences.

Otherwise somebody could use it to create a deep fence structure with 
dma_fence_arrays containing dma_fence_arrays, containing 
dma_fence_arrays etc...

When you then release that structure you overwrite kernel stack because 
the dma_fence_array does a dma_fence_put() on it's entries :)

The dma_fence_chain container is intentionally made in a way to prevent 
that.

> I think a comment explaining why we think deep scan isn't a good idea here
> would be good, just so we can appreciate our foolishness when it all goes
> wrong :-)

Ok, good point.

Thanks,
Christian.

> -Daniel
>
>
>>> Anyway pretty much one of the versions I had in mind too, except I didn't
>>> type it up.
>>>
>>> Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch>
>> Thanks,
>> Christian.
>>
>>>> +		struct dma_fence_chain *chain = to_dma_fence_chain(f);
>>>> +
>>>> +		if (amdgpu_sync_test_fence(adev, mode, owner, chain ?
>>>> +					   chain->fence : f)) {
>>>> +			r = amdgpu_sync_fence(sync, f);
>>>> +			dma_fence_put(f);
>>>> +			if (r)
>>>> +				return r;
>>>> +			break;
>>>> +		}
>>>> +	}
>>>>    	flist = dma_resv_shared_list(resv);
>>>> -	if (!flist || r)
>>>> -		return r;
>>>> +	if (!flist)
>>>> +		return 0;
>>>>    	for (i = 0; i < flist->shared_count; ++i) {
>>>> -		void *fence_owner;
>>>> -
>>>>    		f = rcu_dereference_protected(flist->shared[i],
>>>>    					      dma_resv_held(resv));
>>>> -		fence_owner = amdgpu_sync_get_owner(f);
>>>> -
>>>> -		/* Always sync to moves, no matter what */
>>>> -		if (fence_owner == AMDGPU_FENCE_OWNER_UNDEFINED) {
>>>> +		if (amdgpu_sync_test_fence(adev, mode, owner, f)) {
>>>>    			r = amdgpu_sync_fence(sync, f);
>>>>    			if (r)
>>>> -				break;
>>>> -		}
>>>> -
>>>> -		/* We only want to trigger KFD eviction fences on
>>>> -		 * evict or move jobs. Skip KFD fences otherwise.
>>>> -		 */
>>>> -		if (fence_owner == AMDGPU_FENCE_OWNER_KFD &&
>>>> -		    owner != AMDGPU_FENCE_OWNER_UNDEFINED)
>>>> -			continue;
>>>> -
>>>> -		/* Never sync to VM updates either. */
>>>> -		if (fence_owner == AMDGPU_FENCE_OWNER_VM &&
>>>> -		    owner != AMDGPU_FENCE_OWNER_UNDEFINED)
>>>> -			continue;
>>>> -
>>>> -		/* Ignore fences depending on the sync mode */
>>>> -		switch (mode) {
>>>> -		case AMDGPU_SYNC_ALWAYS:
>>>> -			break;
>>>> -
>>>> -		case AMDGPU_SYNC_NE_OWNER:
>>>> -			if (amdgpu_sync_same_dev(adev, f) &&
>>>> -			    fence_owner == owner)
>>>> -				continue;
>>>> -			break;
>>>> -
>>>> -		case AMDGPU_SYNC_EQ_OWNER:
>>>> -			if (amdgpu_sync_same_dev(adev, f) &&
>>>> -			    fence_owner != owner)
>>>> -				continue;
>>>> -			break;
>>>> -
>>>> -		case AMDGPU_SYNC_EXPLICIT:
>>>> -			continue;
>>>> +				return r;
>>>>    		}
>>>> -
>>>> -		WARN(debug_evictions && fence_owner == AMDGPU_FENCE_OWNER_KFD,
>>>> -		     "Adding eviction fence to sync obj");
>>>> -		r = amdgpu_sync_fence(sync, f);
>>>> -		if (r)
>>>> -			break;
>>>>    	}
>>>> -	return r;
>>>> +	return 0;
>>>>    }
>>>>    /**
>>>> -- 
>>>> 2.25.1
>>>>



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